Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			89 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			89 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //::///////////////////////////////////////////////
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| //:: Death Knell
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| //:: prc_blm_dthknell.nss
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| //:://////////////////////////////////////////////
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| /*
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|     If target creature with less than 10 HP fails save 
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|     caster gains 1d8 temp HP, +2 Str, and +1 Caster level
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| */
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| //:://////////////////////////////////////////////
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| //:: Created By: Stratovarius
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| //:: Created On: Sept 3, 2005
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| //:://////////////////////////////////////////////
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| 
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| #include "prc_alterations"
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| #include "prc_inc_spells"
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| #include "prc_alterations"
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| 
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| #include "prc_alterations"
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| 
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| void DeathKnellCheck(object oPC)
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| {
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|      if (!GetHasSpellEffect(2086, oPC)) // Death Knell
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|      {
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|          DeleteLocalInt(oPC, "DeathKnell");
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|      }
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|      else
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|      {
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|          DelayCommand(6.0, DeathKnellCheck(oPC));
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|      }
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| }
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| 
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| void main()
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| {
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| DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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| SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_NECROMANCY);
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| 
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|     //Declare major variables
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|     object oTarget = PRCGetSpellTargetObject();
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|     int iHP = GetCurrentHitPoints(oTarget);
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|     int nCaster = PRCGetCasterLevel(OBJECT_SELF);
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|     int nDuration = nCaster;
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|     int nBonus = d8(1);
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|     int nPenetr = nCaster + SPGetPenetr();
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|     
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|     effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
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|     effect eStr = EffectAbilityIncrease(ABILITY_STRENGTH, 2);
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|     effect eHP = EffectTemporaryHitpoints(nBonus);
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| 
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|     effect eVis2 = EffectVisualEffect(VFX_IMP_DEATH_L);
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|     effect eVis = EffectVisualEffect(VFX_IMP_HOLY_AID);
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|     
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| 
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|     effect eLink = EffectLinkEffects(eStr, eDur);
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| 
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|        
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|     //Fire cast spell at event for the specified target
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|     SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, GetSpellId()));
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|     //Resist magic check
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|     
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| if (iHP < 10)
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| {    
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|     if(!PRCDoResistSpell(OBJECT_SELF, oTarget,nPenetr))
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|     {
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|         if(!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, PRCGetSaveDC(oTarget, OBJECT_SELF)))
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|         {
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|                 //Apply the VFX impact and effects
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|                             DeathlessFrenzyCheck(oTarget);
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|                 SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDeath(), oTarget);
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|                 SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis2, oTarget);
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|                 
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|                 
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|                 //Apply the bonuses to the PC
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|             SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, OBJECT_SELF);
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|             SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, OBJECT_SELF, TurnsToSeconds(nDuration),TRUE,-1,nCaster);
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|             SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eHP, OBJECT_SELF, TurnsToSeconds(nDuration),TRUE,-1,nCaster);
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|             SetLocalInt(OBJECT_SELF, "DeathKnell", TRUE);
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|                 DelayCommand(9.0, DeathKnellCheck(OBJECT_SELF));
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|         }
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|     }
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| 
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| }
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| else
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| {
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|     FloatingTextStringOnCreature("*Death Knell failure: The target isn't weak enough*", OBJECT_SELF, FALSE);
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| }
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| 
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| DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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| // Getting rid of the local integer storing the spellschool name
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| } |