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PRC8/nwn/nwnprc/trunk/spells/nw_s1_bltpoison.nss
Jaysyn904 68ca3a56ca 2026/01/22 Update 2
Mechanatrixes always fail saves vs elecricity.
Incorporated most creature ability scripts into the PRC8 & updated them to use PRCEffect(), SPApplyEffectToObject(), etc.
Updated prc_inc_breath to use PRCEffectDamage()
Updated several spell scripts to use PRCEffectDamage().
2026-01-23 00:03:47 -05:00

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//::///////////////////////////////////////////////
//:: Bolt: Poison
//:: NW_S1_BltPoison.nss
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
Must make a ranged touch attack. If successful
the target is struck down with poison that
scales with level.
*/
//:://////////////////////////////////////////////
//:: Created By: Preston Watamaniuk
//:: Created On: May 22, 2001
//:://////////////////////////////////////////////
#include "prc_inc_spells"
#include "prc_inc_sp_tch"
#include "NW_I0_SPELLS"
void main()
{
//Declare major variables
object oTarget = PRCGetSpellTargetObject();
effect ePoison;
int nPoison;
int nRacial = MyPRCGetRacialType(OBJECT_SELF);
int nHD = GetHitDice(OBJECT_SELF);
//Fire cast spell at event for the specified target
SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELLABILITY_BOLT_POISON));
//Determine the poison type based on the Racial Type and HD
// June 3/04: Bugfix for some screwy if statements.
switch (nRacial)
{
case RACIAL_TYPE_OUTSIDER:
if (nHD <= 9)
{
nPoison = POISON_QUASIT_VENOM;
}
else if (nHD < 13)
{
nPoison = POISON_BEBILITH_VENOM;
}
else //if (nHD >= 13) //if statement not actually needed...
{
nPoison = POISON_PIT_FIEND_ICHOR;
}
break;
case RACIAL_TYPE_VERMIN:
if (nHD < 3)
{
nPoison = POISON_TINY_SPIDER_VENOM;
}
else if (nHD < 6)
{
nPoison = POISON_SMALL_SPIDER_VENOM;
}
else if (nHD < 9)
{
nPoison = POISON_MEDIUM_SPIDER_VENOM;
}
else if (nHD < 12)
{
nPoison = POISON_LARGE_SPIDER_VENOM;
}
else if (nHD < 15)
{
nPoison = POISON_HUGE_SPIDER_VENOM;
}
else if (nHD < 18)
{
nPoison = POISON_GARGANTUAN_SPIDER_VENOM;
}
else //if (nHD >= 18)
{
nPoison = POISON_COLOSSAL_SPIDER_VENOM;
}
break;
default:
if (nHD < 3)
{
nPoison = POISON_NIGHTSHADE;
}
else if (nHD < 6)
{
nPoison = POISON_BLADE_BANE;
}
else if (nHD < 9)
{
nPoison = POISON_BLOODROOT;
}
else if (nHD < 12)
{
nPoison = POISON_LARGE_SPIDER_VENOM;
}
else if (nHD < 15)
{
nPoison = POISON_LICH_DUST;
}
else if (nHD < 18)
{
nPoison = POISON_DARK_REAVER_POWDER;
}
else //if (nHD >= 18 )
{
nPoison = POISON_BLACK_LOTUS_EXTRACT;
}
break;
}
//Make a ranged touch attack
if (PRCDoRangedTouchAttack (oTarget))
{
ePoison = EffectPoison(nPoison);
//Apply effects
SPApplyEffectToObject(DURATION_TYPE_PERMANENT, ePoison, oTarget);
}
}