PRC8/trunk/scripts/is_xchst.nss
Jaysyn904 1662218bb4 Initial upload.
Adding base PRC 4.19a files to repository.
2022-10-07 13:51:24 -04:00

34 lines
865 B
Plaintext

#include "x2_inc_switches"
#include "xchst_inc"
//#include "inc_debug"
void main()
{
int nEvent = GetUserDefinedItemEventNumber();
//DoDebug("nEvent = "+IntToString(nEvent));
if(nEvent == X2_ITEM_EVENT_ACTIVATE)
{
object oPC = GetItemActivator();
object oChest = GetLocalObject(oPC, XCHST_CONT);
if(GetIsObjectValid(oChest))
{
DismissChest(oChest);
}
else
{
SummonChest(oPC);
}
}
else if(nEvent = X2_ITEM_EVENT_UNACQUIRE)
{
object oKey = GetModuleItemLost();
object oNewOwner = GetItemPossessor(oKey);
//if the key was put into the chest - give it back to player
if(GetResRef(oNewOwner) == "xchst_cont")
{
AssignCommand(oNewOwner, ActionGiveItem(oKey, GetModuleItemLostBy()));
}
}
}