Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			25 lines
		
	
	
		
			796 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
		
			796 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| #include "prc_alterations"
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| void main()
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| {
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|     effect eDam;
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|     effect eVis = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
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|     float  fDelay = 1.0;
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| 
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|    //Get first target in spell area
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|     object oTarget = GetFirstInPersistentObject();
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|     while(GetIsObjectValid(oTarget))
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|     {
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|        if (MyPRCGetRacialType(oTarget)==RACIAL_TYPE_UNDEAD)
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|        {
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|          //Roll Damage
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|          int nDamage = d4();
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|          //Set Damage Effect with the modified damage
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|          eDam = EffectDamage(nDamage, DAMAGE_TYPE_DIVINE);
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|          DelayCommand(fDelay, ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget));
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|          DelayCommand(fDelay, ApplyEffectToObject(DURATION_TYPE_INSTANT, eDam, oTarget));
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|        }
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|         //Get next target in spell area
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|         oTarget = GetNextInPersistentObject();
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|     }
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| }
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