Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			18 lines
		
	
	
		
			473 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			18 lines
		
	
	
		
			473 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /* Combat medic
 | |
|  *
 | |
|  * Created July 17 2005
 | |
|  * Author: GaiaWerewolf
 | |
|  */
 | |
| 
 | |
| #include "inc_item_props"
 | |
| #include "prc_class_const"
 | |
| 
 | |
| void main()
 | |
| {
 | |
|     object oPC = OBJECT_SELF;
 | |
|     object oSkin = GetPCSkin(oPC);
 | |
|     int nLevel = GetLevelByClass(CLASS_TYPE_COMBAT_MEDIC, oPC);
 | |
| 
 | |
|     SetCompositeBonus(oSkin, "CbtMed_Concentration", nLevel, ITEM_PROPERTY_SKILL_BONUS, SKILL_CONCENTRATION);
 | |
|     SetCompositeBonus(oSkin, "CbtMed_Heal", nLevel, ITEM_PROPERTY_SKILL_BONUS, SKILL_HEAL);
 | |
| } |