Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			41 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			41 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //////////////////////////////////////////////////////////////////////
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| /* Dark Speech [Vile]
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| You learn a smattering of the language of truly dark power.
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| Prerequisites: Will save bonus +5, Int 15, Cha 15.
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| Benefit: You can use the Dark Speech to bring loathing and fear to others, to help cast evil spells and create evil magic
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| items, and to weaken physical objects.
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| 
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| Dread: Whenever you use Dark Speech in this manner,
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| you take 1d4 points of Charisma damage, and every other
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| creature in a 30-foot radius must attempt a Will save (DC 10
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| + 1/2 your character level + your Cha modifier). The result of
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| a failed save by a listener depends on the listener’s character
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| level and alignment, as detailed in the table below.
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| Level (Alignment) Result
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| 1st-4th (non-evil) Listener is shaken for 10 rounds and must flee from you until you are out of sight.
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| 1st-4th (evil) Listener cowers in fear for 10 rounds.
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| 5th-10th (non-evil) Listener is shaken for 10 rounds.
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| 5th-10th (evil) Listener is charmed by you (as charm monster) for 10 rounds.
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| 11th+ (non-evil) Listener is filled with loathing for you but is not otherwise influenced.
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| 11th+ (evil) Listener is impressed, and you gain a +2 competence bonus on attempts to change its attitude in the future.
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| 
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| Power: Whenever you use Dark Speech in this manner,
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| you take 1d4 points of Charisma damage. By incorporating
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| the Dark Speech into the verbal component of a spell, you
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| increase its effective caster level by 1. 
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| 
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| Special: You gain a +4 circumstance bonus on saving
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| throws made when someone uses the Dark Speech against
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| you.
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| 
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| Special: If you cannot take ability damage, you cannot
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| select this feat.
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| */
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| //////////////////////////////////////////////////////////////////////////////////////////////
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| 
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| #include "prc_inc_spells"
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| 
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| void main()
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| {
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| 	ApplyAbilityDamage(OBJECT_SELF, ABILITY_CHARISMA, d4(1), DURATION_TYPE_TEMPORARY, TRUE, -1.0f);
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| } |