Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			33 lines
		
	
	
		
			813 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			33 lines
		
	
	
		
			813 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| void main()
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| {
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| object oPC = OBJECT_SELF;
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| 
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| 
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| 
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| //Bonuses:
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| effect eStr = EffectAbilityIncrease(ABILITY_STRENGTH, 4);
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| effect eCst = EffectAbilityIncrease(ABILITY_CONSTITUTION, 4);
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| effect eWillSave = EffectSavingThrowIncrease(SAVING_THROW_WILL, 2);
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| 
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| //Penalties:
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| effect eAC = EffectACDecrease(2);
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| 
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| //Visual Effects:
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| effect eVFX2 = EffectVisualEffect(VFX_DUR_BLUR);
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| effect eVFX3  = EffectVisualEffect(VFX_DUR_AURA_FIRE);
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| 
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| effect eLink;
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| 
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| eLink = EffectLinkEffects(eStr, eCst);
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| eLink = EffectLinkEffects(eLink, eWillSave);
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| eLink = EffectLinkEffects(eLink, eAC);
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| eLink = EffectLinkEffects(eLink, eVFX2);
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| eLink = EffectLinkEffects(eLink, eVFX3);
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| 
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| eLink = ExtraordinaryEffect(eLink);
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| 
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| ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oPC, HoursToSeconds(1));
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| 
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| FloatingTextStringOnCreature("Drunken Rage Activated", oPC);
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| }
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