Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			27 lines
		
	
	
		
			611 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			27 lines
		
	
	
		
			611 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| #include "prc_alterations"
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| #include "prc_class_const"
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| 
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| void SwayingWaist(object oPC, object oSkin, int iLevel)
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| {
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|     if(GetLocalInt(oSkin, "DMWaist") == iLevel) return;
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| 
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|     SetCompositeBonus(oSkin, "DrunkenMasterSwayingWaist", iLevel, ITEM_PROPERTY_AC_BONUS);
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| }
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| 
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| void main ()
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| {
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|     //Declare main variables.
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|     object oPC = OBJECT_SELF;
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|     object oSkin = GetPCSkin(oPC);
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|     int nLevel = GetLevelByClass(CLASS_TYPE_DRUNKEN_MASTER, oPC);
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|     int iAC;
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| 
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|     if(nLevel >=9)
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|         iAC = 4;
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|     else if(nLevel >= 4)
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|         iAC = 3;
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|     else if(nLevel == 3)
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|         iAC = 2;
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| 
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|     SwayingWaist(oPC, oSkin, iAC);
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| } |