Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			24 lines
		
	
	
		
			816 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			24 lines
		
	
	
		
			816 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| #include "prc_inc_spells"
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| #include "x0_i0_modes"
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| 
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| void main()
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| {
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|     object oPC = OBJECT_SELF;
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| 
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|     if(GetIsAreaNatural(GetArea(oPC)) != AREA_NATURAL)
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|     {
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|         FloatingTextStringOnCreature("*You need natural surroundings to camouflage yourself in front of your foes.*", oPC, FALSE);
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|         return;
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|     }
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| 
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|     object oSkin = GetPCSkin(oPC);
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| 
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|     DelayCommand(0.2, SetActionMode(oPC, ACTION_MODE_STEALTH, TRUE));
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|     DelayCommand(0.21, UseStealthMode());
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|     DelayCommand(0.2, ActionUseSkill(SKILL_HIDE, oPC));
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|     DelayCommand(0.2, ActionUseSkill(SKILL_MOVE_SILENTLY, oPC));
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| 
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|     //AddItemProperty(DURATION_TYPE_TEMPORARY,PRCItemPropertyBonusFeat(31),oSkin,3.0f);
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|     AddSkinFeat(FEAT_HIDE_IN_PLAIN_SIGHT, IP_CONST_FEAT_HIDE_IN_PLAIN_SIGHT, oSkin, oPC, 3.0f);
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|     SetActionMode(oPC, ACTION_MODE_STEALTH, TRUE);
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| } |