Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
114 lines
4.0 KiB
Plaintext
114 lines
4.0 KiB
Plaintext
/*
|
||
----------------
|
||
Demoralize
|
||
|
||
psi_pow_demoral
|
||
----------------
|
||
|
||
29/10/04 by Stratovarius
|
||
*/ /** @file
|
||
|
||
Demoralize
|
||
|
||
Telepathy [Mind-Affecting]
|
||
Level: Psion/wilder 1
|
||
Manifesting Time: 1 standard action
|
||
Range: 30 ft.
|
||
Area: 30-ft.-radius spread centered on you
|
||
Duration: 1 min./level
|
||
Saving Throw: Will negates
|
||
Power Resistance: Yes
|
||
Power Points: 1
|
||
Metapsionics: Extend, Twin, Widen
|
||
|
||
You fill your enemies with self-doubt. Any enemy in the area that fails its
|
||
save becomes shaken for the duration of the power. Allies are unaffected.
|
||
|
||
Augment: For every 2 additional power points you spend, this power’s range
|
||
and the radius of its area both increase by 5 feet, and the power’s
|
||
save DC increases by 1.
|
||
*/
|
||
|
||
#include "psi_inc_psifunc"
|
||
#include "psi_inc_pwresist"
|
||
#include "psi_spellhook"
|
||
#include "prc_inc_spells"
|
||
|
||
void main()
|
||
{
|
||
/*
|
||
Spellcast Hook Code
|
||
Added 2004-11-02 by Stratovarius
|
||
If you want to make changes to all powers,
|
||
check psi_spellhook to find out more
|
||
|
||
*/
|
||
|
||
if (!PsiPrePowerCastCode())
|
||
{
|
||
// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
|
||
return;
|
||
}
|
||
|
||
// End of Spell Cast Hook
|
||
|
||
object oManifester = OBJECT_SELF;
|
||
struct manifestation manif =
|
||
EvaluateManifestation(oManifester, OBJECT_INVALID,
|
||
PowerAugmentationProfile(PRC_NO_GENERIC_AUGMENTS,
|
||
2, PRC_UNLIMITED_AUGMENTATION
|
||
),
|
||
METAPSIONIC_EXTEND | METAPSIONIC_TWIN | METAPSIONIC_WIDEN
|
||
);
|
||
|
||
if(manif.bCanManifest)
|
||
{
|
||
int nDC = GetManifesterDC(oManifester) + manif.nTimesAugOptUsed_1;
|
||
int nPen = GetPsiPenetration(oManifester);
|
||
effect eDoom = EffectShaken();
|
||
effect eImpact = EffectVisualEffect(VFX_IMP_DOOM);
|
||
effect eFNF = EffectVisualEffect(VFX_FNF_LOS_NORMAL_30);
|
||
float fWidth = EvaluateWidenPower(manif, FeetToMeters(30.0f + (5.0f * manif.nTimesAugOptUsed_1)));
|
||
float fDuration = 60.0f * manif.nManifesterLevel;
|
||
if(manif.bExtend) fDuration *= 2;
|
||
location lTarget = GetLocation(oManifester);
|
||
object oTarget;
|
||
|
||
// Handle Twin Power
|
||
int nRepeats = manif.bTwin ? 2 : 1;
|
||
for(; nRepeats > 0; nRepeats--)
|
||
{
|
||
// Do VFX
|
||
ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eFNF, lTarget);
|
||
|
||
// Target loop
|
||
oTarget = MyFirstObjectInShape(SHAPE_SPHERE, fWidth, lTarget, OBJECT_TYPE_CREATURE);
|
||
while(GetIsObjectValid(oTarget))
|
||
{
|
||
// No scaring self or non-hostiles
|
||
if(oTarget != oManifester &&
|
||
spellsIsTarget(oTarget, SPELL_TARGET_SELECTIVEHOSTILE, oManifester)
|
||
)
|
||
{
|
||
// Let the AI know
|
||
PRCSignalSpellEvent(oTarget, TRUE, manif.nSpellID, oManifester);
|
||
|
||
// Check for Power Resistance
|
||
if(PRCMyResistPower(oManifester, oTarget, nPen))
|
||
{
|
||
// Will negates
|
||
if(!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, nDC, SAVING_THROW_TYPE_MIND_SPELLS))
|
||
{
|
||
// Apply effect and visuals
|
||
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eDoom, oTarget, fDuration, TRUE, manif.nSpellID, manif.nManifesterLevel);
|
||
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eImpact, oTarget);
|
||
}// end if - Failed save
|
||
}// end if - SR check
|
||
}// end if - Target is someone we don't want to skip
|
||
|
||
oTarget = MyNextObjectInShape(SHAPE_SPHERE, fWidth, lTarget, OBJECT_TYPE_CREATURE);
|
||
}// end while - Target loop
|
||
}// end for - Twin Power
|
||
}// end if - Successfull manifestation
|
||
}
|