Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
142 lines
5.0 KiB
Plaintext
142 lines
5.0 KiB
Plaintext
/*
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----------------
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Dimensional Anchor
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psi_pow_dimanch
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----------------
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8/4/05 by Stratovarius
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*/ /** @file
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Dimensional Anchor
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Psychoportation
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Level: Nomad 4
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Manifesting Time: 1 standard action
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Range: Medium (100 ft. + 10 ft./ level)
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Effect: Ray
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Duration: 1 min./level
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Saving Throw: None
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Power Resistance: Yes
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Power Points: 7
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Metapsionics: Extend, Split Psionic Ray, Twin
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A green ray springs from your outstretched hand. You must make a ranged
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touch attack to hit the target. Any creature or object struck by the ray
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is covered with a shimmering emerald field that completely blocks
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extradimensional travel. Forms of movement barred by a dimensional anchor
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include astral projection, blink, dimension door, ethereal jaunt,
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etherealness, gate, maze, plane shift, shadow walk, teleport, and similar
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spell-like or psionic abilities. The spell also prevents the use of a gate
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or teleportation circle for the duration of the spell.
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A dimensional anchor does not prevent summoned creatures from disappearing
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at the end of a summoning spell.
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*/
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#include "psi_inc_psifunc"
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#include "psi_inc_pwresist"
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#include "psi_spellhook"
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#include "prc_inc_sp_tch"
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#include "prc_inc_teleport"
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void DoPower(struct manifestation manif, object oTarget, int nDC, int nPen, effect eVis, float fDur);
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void DispelMonitor(object oManifester, object oTarget, int nSpellID, int nBeatsRemaining);
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void main()
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{
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/*
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Spellcast Hook Code
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Added 2004-11-02 by Stratovarius
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If you want to make changes to all powers,
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check psi_spellhook to find out more
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*/
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if (!PsiPrePowerCastCode())
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{
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// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oManifester = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct manifestation manif =
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EvaluateManifestation(oManifester, oTarget,
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PowerAugmentationProfile(),
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METAPSIONIC_EXTEND | METAPSIONIC_SPLIT | METAPSIONIC_TWIN
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);
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if(manif.nManifesterLevel)
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{
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int nDC = GetManifesterDC(oManifester);
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int nPen = GetPsiPenetration(oManifester);
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effect eVis = EffectVisualEffect(VFX_DUR_GLOBE_INVULNERABILITY);
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object oSecondaryTarget = GetSplitPsionicRayTarget(manif, oTarget);
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float fDur = 60.0 * manif.nManifesterLevel;
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if(manif.bExtend) fDur *= 2;
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// Let the AI know
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PRCSignalSpellEvent(oTarget, TRUE, manif.nSpellID, oManifester);
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if(GetIsObjectValid(oSecondaryTarget))
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PRCSignalSpellEvent(oSecondaryTarget, TRUE, manif.nSpellID, oManifester);
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// Handle Twin Power
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int nRepeats = manif.bTwin ? 2 : 1;
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for(; nRepeats > 0; nRepeats--)
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{
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DoPower(manif, oTarget, nDC, nPen, eVis, fDur);
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if(GetIsObjectValid(oSecondaryTarget))
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DoPower(manif, oSecondaryTarget, nDC, nPen, eVis, fDur);
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}
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}
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}
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void DoPower(struct manifestation manif, object oTarget, int nDC, int nPen, effect eVis, float fDur)
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{
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// Perform the Touch Attach
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int nTouchAttack = PRCDoRangedTouchAttack(oTarget);
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// Shoot the ray
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effect eRay = EffectBeam(VFX_BEAM_DISINTEGRATE, manif.oManifester, BODY_NODE_HAND, !(nTouchAttack > 0));
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eRay, oTarget, 1.7, FALSE);
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// Apply effect if hit
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if(nTouchAttack > 0)
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{
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//Check for Power Resistance
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if(PRCMyResistPower(manif.oManifester, oTarget, nPen))
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{
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if(!GetLocalInt(oTarget, "PRC_DimAnchPsionic"))
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{
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eVis, oTarget, fDur, TRUE, manif.nSpellID, manif.nManifesterLevel);
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// Increase the teleportation prevention counter
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DisallowTeleport(oTarget);
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// Set a marker so the power won't apply duplicate effects
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SetLocalInt(oTarget, "PRC_DimAnchPsionic", TRUE);
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// Start the monitor
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DelayCommand(6.0f, DispelMonitor(manif.oManifester, oTarget, manif.nSpellID, (FloatToInt(fDur) / 6) - 1));
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if(DEBUG) DoDebug("psi_pow_dimanch: The anchoring will wear off in " + IntToString(FloatToInt(fDur)) + "s");
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}
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}
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}
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}
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void DispelMonitor(object oManifester, object oTarget, int nSpellID, int nBeatsRemaining)
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{
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// Has the power ended since the last beat, or does the duration run out now
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if((--nBeatsRemaining == 0) ||
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PRCGetDelayedSpellEffectsExpired(nSpellID, oTarget, oManifester)
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)
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{
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if(DEBUG) DoDebug("psi_pow_dimanch: The anchoring effect has been removed");
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// Reduce the teleport prevention counter
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AllowTeleport(oTarget);
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// Clear the effect presence marker
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DeleteLocalInt(oTarget, "PRC_DimAnchPsionic");
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}
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else
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DelayCommand(6.0f, DispelMonitor(oManifester, oTarget, nSpellID, nBeatsRemaining));
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} |