Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
88 lines
2.7 KiB
Plaintext
88 lines
2.7 KiB
Plaintext
/*
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----------------
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Freedom of Movement, Psionic
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psi_pow_freedom
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----------------
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19/2/04 by Stratovarius
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*/ /** @file
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Freedom of Movement, Psionic
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Psychoportation
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Level: Psion/wilder 4, psychic warrior 4
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Manifesting Time: 1 standard action
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Range: Personal
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Target: You
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Duration: 10 min./level
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Power Points: 7
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Metapsionics: Extend
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This power enables you to move and attack normally for the duration of the
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power, even under the influence of magic that usually impedes movement, such
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as paralysis, solid fog, slow, and web.
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*/
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#include "psi_inc_psifunc"
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#include "psi_inc_pwresist"
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#include "psi_spellhook"
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#include "prc_alterations"
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void main()
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{
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/*
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Spellcast Hook Code
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Added 2004-11-02 by Stratovarius
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If you want to make changes to all powers,
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check psi_spellhook to find out more
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*/
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if (!PsiPrePowerCastCode())
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{
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// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oManifester = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct manifestation manif =
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EvaluateManifestation(oManifester, oTarget,
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PowerAugmentationProfile(),
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METAPSIONIC_EXTEND
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);
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if(manif.bCanManifest)
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{
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effect eLink = EffectImmunity(IMMUNITY_TYPE_PARALYSIS);
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eLink = EffectLinkEffects(eLink, EffectImmunity(IMMUNITY_TYPE_ENTANGLE));
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eLink = EffectLinkEffects(eLink, EffectImmunity(IMMUNITY_TYPE_SLOW));
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eLink = EffectLinkEffects(eLink, EffectImmunity(IMMUNITY_TYPE_MOVEMENT_SPEED_DECREASE));
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eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_FREEDOM_OF_MOVEMENT));
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eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE));
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float fDuration = 600.0f * manif.nManifesterLevel;
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if(manif.bExtend) fDuration *= 2;
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// Search and remove effects of the types the target is being granted immunity to
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effect eLook = GetFirstEffect(oTarget);
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while(GetIsEffectValid(eLook))
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{
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if(GetEffectType(eLook) == EFFECT_TYPE_PARALYZE ||
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GetEffectType(eLook) == EFFECT_TYPE_ENTANGLE ||
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GetEffectType(eLook) == EFFECT_TYPE_SLOW ||
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GetEffectType(eLook) == EFFECT_TYPE_MOVEMENT_SPEED_DECREASE
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)
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{
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RemoveEffect(oTarget, eLook);
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}
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eLook = GetNextEffect(oTarget);
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}
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// Apply the effects
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, fDuration, TRUE, -1, manif.nManifesterLevel);
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}
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}
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