Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
82 lines
2.8 KiB
Plaintext
82 lines
2.8 KiB
Plaintext
/*
|
|
----------------
|
|
Ubiquitous Vision
|
|
|
|
psi_pow_ubiqvis
|
|
----------------
|
|
|
|
25/3/04 by Stratovarius
|
|
*/ /** @file
|
|
|
|
Ubiquitous Vision
|
|
|
|
Clairsentience
|
|
Level: Psion/wilder 3, psychic warrior 3
|
|
Manifesting Time: 1 standard action
|
|
Range: Personal
|
|
Target: You
|
|
Duration: 10 min./level
|
|
Power Points: 5
|
|
Metapsionics: Extend
|
|
|
|
You have metaphoric “eyes in the back of your head,” and on the sides and
|
|
top as well, granting you benefits in specific situations. In effect, you
|
|
have a 360-degree sphere of sight, allowing you a perfect view of creatures
|
|
that might otherwise flank you. Thus, flanking opponents gain no bonus on
|
|
their attack rolls, and rogues are denied their sneak attack ability because
|
|
you do not lose your Dexterity bonus (but they may still sneak attack you if
|
|
you are caught flat-footed). Your Spot and Search checks gain a +4
|
|
enhancement bonus.
|
|
*/
|
|
|
|
#include "psi_inc_psifunc"
|
|
#include "psi_inc_pwresist"
|
|
#include "psi_spellhook"
|
|
#include "prc_alterations"
|
|
|
|
void main()
|
|
{
|
|
/*
|
|
Spellcast Hook Code
|
|
Added 2004-11-02 by Stratovarius
|
|
If you want to make changes to all powers,
|
|
check psi_spellhook to find out more
|
|
|
|
*/
|
|
|
|
if (!PsiPrePowerCastCode())
|
|
{
|
|
// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
|
|
return;
|
|
}
|
|
|
|
// End of Spell Cast Hook
|
|
|
|
object oManifester = OBJECT_SELF;
|
|
object oTarget = PRCGetSpellTargetObject();
|
|
struct manifestation manif =
|
|
EvaluateManifestation(oManifester, oTarget,
|
|
PowerAugmentationProfile(),
|
|
METAPSIONIC_EXTEND
|
|
);
|
|
|
|
if(manif.bCanManifest)
|
|
{
|
|
effect eLink = EffectSkillIncrease(SKILL_SPOT, 4);
|
|
eLink = EffectLinkEffects(eLink, EffectSkillIncrease(SKILL_SEARCH, 4));
|
|
eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_MAGICAL_SIGHT));
|
|
eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE));
|
|
float fDuration = 600.0f * manif.nManifesterLevel;
|
|
if(manif.bExtend) fDuration *= 2;
|
|
|
|
// Uncanny Dodge II gives immunity to flanking in EE
|
|
itemproperty ipUD = PRCItemPropertyBonusFeat(IP_CONST_FEAT_UNCANNY_DODGE1);
|
|
IPSafeAddItemProperty(GetPCSkin(oTarget), ipUD, fDuration, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|
itemproperty ipUD2 = PRCItemPropertyBonusFeat(IP_CONST_FEAT_UNCANNY_DODGE2);
|
|
IPSafeAddItemProperty(GetPCSkin(oTarget), ipUD2, fDuration, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|
|
|
// Apply effects
|
|
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, fDuration, TRUE, manif.nSpellID, manif.nManifesterLevel);
|
|
}// end if - Successfull manifestation
|
|
}
|