Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
27 lines
1.1 KiB
Plaintext
27 lines
1.1 KiB
Plaintext
/* Body Lamp Dazzle racial ability for Ashrati
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Dazzle enemies*/
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#include "prc_inc_spells"
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void main()
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{
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object oPC = OBJECT_SELF;
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location lTarget = GetLocation(oPC);
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effect eExplode = EffectVisualEffect(VFX_FNF_FIREBALL);
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eExplode, lTarget);
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int nDC = 10 + GetAbilityModifier(ABILITY_CHARISMA, oPC) + GetHitDice(oPC)/2;
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//Get the first target in the radius around the caster
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object oTarget = MyFirstObjectInShape(SHAPE_SPHERE, FeetToMeters(30.0), lTarget);
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while(GetIsObjectValid(oTarget))
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{
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SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, GetSpellId()));
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if(oPC != oTarget && !PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_NONE))
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{
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effect eDazzle = SupernaturalEffect(EffectDazzle());
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eDazzle, oTarget, 60.0);
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}
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//Get the next target in the specified area around the caster
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oTarget = MyNextObjectInShape(SHAPE_SPHERE, FeetToMeters(30.0), lTarget);
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}
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}
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