Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
30 lines
1.2 KiB
Plaintext
30 lines
1.2 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Name Bonded summoner familiar death eventhook
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//:: FileName prc_bond_death
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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When a bonded summoners familiar dies,
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the summoner takes 1d4 damage to each stat
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plus damage equal to the familiars HD
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*/
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//:://////////////////////////////////////////////
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//:: Created By:
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//:: Created On:
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//:://////////////////////////////////////////////
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#include "prc_alterations"
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void main()
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{
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object oPC = GetMaster(OBJECT_SELF);
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if(!GetIsObjectValid(oPC))
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return;
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ApplyAbilityDamage(oPC, ABILITY_STRENGTH, d4(), DURATION_TYPE_PERMANENT);
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ApplyAbilityDamage(oPC, ABILITY_DEXTERITY, d4(), DURATION_TYPE_PERMANENT);
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ApplyAbilityDamage(oPC, ABILITY_CONSTITUTION, d4(), DURATION_TYPE_PERMANENT);
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ApplyAbilityDamage(oPC, ABILITY_INTELLIGENCE, d4(), DURATION_TYPE_PERMANENT);
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ApplyAbilityDamage(oPC, ABILITY_WISDOM, d4(), DURATION_TYPE_PERMANENT);
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ApplyAbilityDamage(oPC, ABILITY_CHARISMA, d4(), DURATION_TYPE_PERMANENT);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectDamage(GetHitDice(OBJECT_SELF)), oPC);
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} |