Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
35 lines
1.0 KiB
Plaintext
35 lines
1.0 KiB
Plaintext
/*:://////////////////////////////////////////////
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//:: Spell Name Detect Undead
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//:: Spell FileName PHS_S_DetectUnde
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//:://////////////////////////////////////////////
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//:: In Game Spell desctiption
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//:://////////////////////////////////////////////
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Divination
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Level: Clr 1, Pal 1, Sor/Wiz 1
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Components: V, S, M/DF
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Casting Time: 1 standard action
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Range: 20M.
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Area: Cone-shaped emanation
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Duration: Concentration, up to 1 minute/ level (D)
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Saving Throw: None
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Spell Resistance: No
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You can detect the aura that surrounds undead creatures. The amount of
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information revealed depends on how long you study a particular area.
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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Placeholder script.
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Not added yet, requires concentration as all detect spells.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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}
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