Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
50 lines
1.6 KiB
Plaintext
50 lines
1.6 KiB
Plaintext
/*:://////////////////////////////////////////////
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//:: Spell Name Stinking Cloud: On Enter
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//:: Spell FileName PHS_S_StinkClouA
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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Fortitude save to be dazed (for duration of the cloud).
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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// Check AOE status
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if(!PHS_CheckAOECreator()) return;
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// Declare major variables
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object oTarget = GetEnteringObject();
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object oCaster = GetAreaOfEffectCreator();
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int nSpellSaveDC = PHS_GetAOESpellSaveDC();
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// Declare Effects
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effect eVis = EffectVisualEffect(VFX_IMP_DAZED_S);
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effect eMind = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_NEGATIVE);
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effect eDaze = EffectDazed();
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effect eCessate = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
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// Link effects
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effect eLink = EffectLinkEffects(eMind, eDaze);
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eLink = EffectLinkEffects(eLink, eCessate);
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// Fire cast spell at event for the target
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PHS_SignalSpellCastAt(oTarget, PHS_SPELL_STINKING_CLOUD);
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// PvP check
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if(!GetIsReactionTypeFriendly(oTarget, oCaster) &&
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// Make sure they are not immune to spells
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!PHS_TotalSpellImmunity(oTarget))
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{
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// Fortitude save
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if(!PHS_SavingThrow(SAVING_THROW_FORT, oTarget, nSpellSaveDC, SAVING_THROW_TYPE_NONE, oCaster))
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{
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// Apply effects
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PHS_AOE_OnEnterEffectsVFX(eLink, oTarget, eVis, PHS_SPELL_STINKING_CLOUD);
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}
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}
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}
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