Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
52 lines
1.6 KiB
Plaintext
52 lines
1.6 KiB
Plaintext
/*:://////////////////////////////////////////////
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//:: Spell Name Energy Field: On Enter
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//:: Spell FileName XXX_S_EnergyFldA
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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Jasperre:
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On Enter: Apply these effects:
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80% slow down in movement.
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20% melee consealment.
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50% ranged consealment.
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-2 Damage (melee)
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-2 To Hit (melee)
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Damage is handled on heartbeat.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "SMP_INC_SPELLS"
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void main()
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{
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// Check AOE status
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if(!SMP_CheckAOECreator()) return;
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// Declare major variables
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object oTarget = GetEnteringObject();
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object oCreator = GetAreaOfEffectCreator();
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//Declare major effects
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effect eSlow = EffectMovementSpeedDecrease(80);
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effect eConseal = EffectConcealment(20, MISS_CHANCE_TYPE_VS_MELEE);
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effect eConseal2 = EffectConcealment(50, MISS_CHANCE_TYPE_VS_RANGED);
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// For fun, reduce the damage by negative type.
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effect eDamReduce = EffectDamageDecrease(2, DAMAGE_TYPE_NEGATIVE);
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effect eHitReduce = EffectAttackIncrease(2);
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// Link
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effect eLink = EffectLinkEffects(eConseal, eConseal2);
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eLink = EffectLinkEffects(eLink, eSlow);
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eLink = EffectLinkEffects(eLink, eDamReduce);
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eLink = EffectLinkEffects(eLink, eHitReduce);
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//Fire cast spell at event for the target
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SMP_SignalSpellCastAt(oTarget, SMP_SPELL_ENERGY_FIELD);
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// Apply effects
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SMP_AOE_OnEnterEffects(eLink, oTarget, SMP_SPELL_ENERGY_FIELD);
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}
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