Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
112 lines
4.0 KiB
Plaintext
112 lines
4.0 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Dispel Magic
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//:: NW_S0_DisMagic.nss
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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//:: Attempts to dispel all magic on a targeted
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//:: object, or simply the most powerful that it
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//:: can on every object in an area if no target
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//:: specified.
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: Jan 7, 2002
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//:: Updated On: Oct 20, 2003, Georg Zoeller
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//:://////////////////////////////////////////////
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//:: modified by mr_bumpkin Dec 4, 2003
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#include "inc_dispel"
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void main()
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{
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_ABJURATION);
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//--------------------------------------------------------------------------
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/*
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Spellcast Hook Code
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Added 2003-06-20 by Georg
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If you want to make changes to all spells,
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check x2_inc_spellhook.nss to find out more
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*/
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//--------------------------------------------------------------------------
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if (!X2PreSpellCastCode())
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{
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return;
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}
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// End of Spell Cast Hook
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effect eVis = EffectVisualEffect(VFX_IMP_BREACH);
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effect eImpact = EffectVisualEffect(VFX_FNF_DISPEL);
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object oTarget = PRCGetSpellTargetObject();
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location lLocal = PRCGetSpellTargetLocation();
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int nCasterLevel = PRCGetCasterLevel(OBJECT_SELF);
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int iTypeDispel = GetLocalInt(GetModule(),"BIODispel");
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//--------------------------------------------------------------------------
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// Dispel Magic is capped at caster level 10
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//--------------------------------------------------------------------------
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if(nCasterLevel > 10)
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{
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nCasterLevel = 10;
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}
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if (GetIsObjectValid(oTarget))
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{
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//----------------------------------------------------------------------
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// Targeted Dispel - Dispel all
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//----------------------------------------------------------------------
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if (iTypeDispel)
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spellsDispelMagic(oTarget, nCasterLevel, eVis, eImpact);
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else
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spellsDispelMagicMod(oTarget, nCasterLevel, eVis, eImpact);
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}
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else
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{
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//----------------------------------------------------------------------
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// Area of Effect - Only dispel best effect
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//----------------------------------------------------------------------
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImpact, PRCGetSpellTargetLocation());
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oTarget = MyFirstObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_LARGE, lLocal, FALSE, OBJECT_TYPE_CREATURE | OBJECT_TYPE_AREA_OF_EFFECT | OBJECT_TYPE_PLACEABLE );
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while (GetIsObjectValid(oTarget))
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{
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if(GetObjectType(oTarget) == OBJECT_TYPE_AREA_OF_EFFECT)
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{
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//--------------------------------------------------------------
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// Handle Area of Effects
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//--------------------------------------------------------------
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if (iTypeDispel)
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spellsDispelAoE(oTarget, OBJECT_SELF,nCasterLevel);
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else
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spellsDispelAoEMod(oTarget, OBJECT_SELF,nCasterLevel);
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}
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else if (GetObjectType(oTarget) == OBJECT_TYPE_PLACEABLE)
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{
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SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, GetSpellId()));
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}
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else
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{
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if (iTypeDispel)
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spellsDispelMagic(oTarget, nCasterLevel, eVis, eImpact, FALSE);
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else
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spellsDispelMagicMod(oTarget, nCasterLevel, eVis, eImpact, FALSE);
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}
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oTarget = MyNextObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_LARGE,lLocal, FALSE, OBJECT_TYPE_CREATURE | OBJECT_TYPE_AREA_OF_EFFECT | OBJECT_TYPE_PLACEABLE);
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}
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}
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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// Getting rid of the local integer storing the spellschool name
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}
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