Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
60 lines
1.7 KiB
Plaintext
60 lines
1.7 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Name True Resurrection
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//:: FileName sp_true_res.nss
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//:://////////////////////////////////////////////9
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/** @file True Resurrection
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Conjuration (Healing)
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Level: Clr 9, Hlr 9
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Casting Time: 10 minutes
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This spell functions like raise dead, except that
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you can resurrect a creature that has been dead for
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as long as 10 years per caster level. This spell can
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even bring back creatures whose bodies have been
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destroyed, provided that you unambiguously identify
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the deceased in some fashion (reciting the deceased’s
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time and place of birth or death is the most common
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method).
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Upon completion of the spell, the creature is
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immediately restored to full hit points, vigor, and
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health, with no loss of level (or Constitution points)
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or prepared spells.
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You can revive someone killed by a death effect or
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someone who has been turned into an undead creature and
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then destroyed. This spell can also resurrect elementals
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or outsiders, but it can’t resurrect constructs or undead
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creatures.
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Even true resurrection can’t restore to life a creature
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who has died of old age.
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Material Component: A sprinkle of holy water and diamonds
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worth a total of at least 25,000 gp.
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Author: Stratovarius
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Created: 12/10/06
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**/
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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#include "prc_inc_spells"
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#include "inc_dynconv"
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void main()
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{
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PRCSetSchool(SPELL_SCHOOL_CONJURATION);
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// Run the spellhook.
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if (!X2PreSpellCastCode()) return;
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//Define vars
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object oPC = OBJECT_SELF;
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StartDynamicConversation("sp_cnv_trures", oPC, DYNCONV_EXIT_ALLOWED_SHOW_CHOICE, FALSE, TRUE, oPC);
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PRCSetSchool();
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}
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