Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
146 lines
5.0 KiB
Plaintext
146 lines
5.0 KiB
Plaintext
/*
|
|
x2_s0_combust
|
|
|
|
The initial eruption of flame causes 2d6 fire damage +1
|
|
point per caster level(maximum +10)
|
|
with no saving throw.
|
|
|
|
Further, the creature must make
|
|
a Reflex save or catch fire taking a further 1d6 points
|
|
of damage. This will continue until the Reflex save is
|
|
made.
|
|
|
|
There is an undocumented artificial limit of
|
|
10 + casterlevel rounds on this spell to prevent
|
|
it from running indefinitly when used against
|
|
fire resistant creatures with bad saving throws
|
|
|
|
By: Georg Zoeller
|
|
Created: 2003/09/05
|
|
Modified: Jun 30, 2006
|
|
*/
|
|
|
|
#include "prc_sp_func"
|
|
#include "x2_inc_toollib"
|
|
#include "prc_add_spell_dc"
|
|
void RunCombustImpact(object oTarget, object oCaster, int nLevel, int nMetaMagic,int EleDmg)
|
|
{
|
|
if (PRCGetDelayedSpellEffectsExpired(SPELL_COMBUST,oTarget,oCaster)) return;
|
|
|
|
if (GetIsDead(oTarget) == FALSE)
|
|
{
|
|
int nDC = GetLocalInt(oTarget,"XP2_L_SPELL_SAVE_DC_" + IntToString (SPELL_COMBUST));
|
|
if(!PRCMySavingThrow(SAVING_THROW_REFLEX, oTarget, nDC, SAVING_THROW_TYPE_FIRE))
|
|
{
|
|
int nDamageLimit = nLevel;
|
|
if (nDamageLimit > 10) nDamageLimit = 10;
|
|
int nDamage = nDamageLimit + d6();
|
|
if ((nMetaMagic & METAMAGIC_MAXIMIZE))
|
|
{
|
|
nDamage = nDamageLimit + 6;
|
|
}
|
|
if ((nMetaMagic & METAMAGIC_EMPOWER))
|
|
{
|
|
nDamage = nDamage + (nDamage/2);
|
|
}
|
|
nDamage += SpellDamagePerDice(oCaster, nDamageLimit);
|
|
effect eDmg = PRCEffectDamage(oTarget, nDamage,EleDmg);
|
|
effect eVFX = EffectVisualEffect(VFX_IMP_FLAME_S);
|
|
|
|
SPApplyEffectToObject(DURATION_TYPE_INSTANT,eDmg,oTarget);
|
|
PRCBonusDamage(oTarget);
|
|
SPApplyEffectToObject(DURATION_TYPE_INSTANT,eVFX,oTarget);
|
|
|
|
DelayCommand(6.0f,RunCombustImpact(oTarget,oCaster, nLevel,nMetaMagic,EleDmg));
|
|
}
|
|
else
|
|
{
|
|
DeleteLocalInt(oTarget,"XP2_L_SPELL_SAVE_DC_" + IntToString (SPELL_COMBUST));
|
|
GZPRCRemoveSpellEffects(SPELL_COMBUST, oTarget);
|
|
}
|
|
}
|
|
}
|
|
|
|
//Implements the spell impact, put code here
|
|
// if called in many places, return TRUE if
|
|
// stored charges should be decreased
|
|
// eg. touch attack hits
|
|
//
|
|
// Variables passed may be changed if necessary
|
|
int DoSpell(object oCaster, object oTarget, int nCasterLevel, int nEvent)
|
|
{
|
|
int nDC = (PRCGetSaveDC(oTarget,oCaster));
|
|
int EleDmg = ChangedElementalDamage(oCaster, DAMAGE_TYPE_FIRE);
|
|
int nDamageLimit = nCasterLevel;
|
|
if (nDamageLimit > 10)
|
|
{
|
|
nDamageLimit = 10;
|
|
}
|
|
int nDamage = nDamageLimit + d6(2);
|
|
int nMetaMagic = PRCGetMetaMagicFeat();
|
|
if ((nMetaMagic & METAMAGIC_MAXIMIZE))
|
|
{
|
|
nDamage = nDamageLimit + 12;//Damage is at max
|
|
}
|
|
if ((nMetaMagic & METAMAGIC_EMPOWER))
|
|
{
|
|
nDamage += nDamage / 2;//Damage/Healing is +50%
|
|
}
|
|
nDamage += SpellDamagePerDice(oCaster, nDamageLimit);
|
|
//nDamage += ApplySpellBetrayalStrikeDamage(oTarget, OBJECT_SELF);
|
|
int nDuration = 10 + nCasterLevel;
|
|
if (nDuration < 1)
|
|
{
|
|
nDuration = 10;
|
|
}
|
|
effect eDam = PRCEffectDamage(oTarget, nDamage, EleDmg);
|
|
effect eDur = EffectVisualEffect(498);
|
|
|
|
if(!GetIsReactionTypeFriendly(oTarget))
|
|
{
|
|
SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_COMBUST));
|
|
if(!PRCDoResistSpell(OBJECT_SELF, oTarget,nCasterLevel+SPGetPenetr()))
|
|
{
|
|
SPApplyEffectToObject(DURATION_TYPE_INSTANT, eDam, oTarget);
|
|
TLVFXPillar(VFX_IMP_FLAME_M, GetLocation(oTarget), 5, 0.1f,0.0f, 2.0f);
|
|
if (GetHasSpellEffect(GetSpellId(),oTarget) || GetHasSpellEffect(SPELL_INFERNO,oTarget) )
|
|
{
|
|
FloatingTextStrRefOnCreature(100775,oCaster,FALSE);
|
|
return TRUE;
|
|
}
|
|
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eDur, oTarget, RoundsToSeconds(nDuration));
|
|
SetLocalInt(oTarget,"XP2_L_SPELL_SAVE_DC_" + IntToString (SPELL_COMBUST), nDC);
|
|
DelayCommand(6.0, RunCombustImpact(oTarget,oCaster,nCasterLevel, nMetaMagic,EleDmg));
|
|
}
|
|
}
|
|
|
|
return TRUE; //return TRUE if spell charges should be decremented
|
|
}
|
|
|
|
void main()
|
|
{
|
|
object oCaster = OBJECT_SELF;
|
|
int nCasterLevel = PRCGetCasterLevel(oCaster);
|
|
PRCSetSchool(GetSpellSchool(PRCGetSpellId()));
|
|
if (!X2PreSpellCastCode()) return;
|
|
object oTarget = PRCGetSpellTargetObject();
|
|
int nEvent = GetLocalInt(oCaster, PRC_SPELL_EVENT); //use bitwise & to extract flags
|
|
if(!nEvent) //normal cast
|
|
{
|
|
if(GetLocalInt(oCaster, PRC_SPELL_HOLD) && oCaster == oTarget)
|
|
{ //holding the charge, casting spell on self
|
|
SetLocalSpellVariables(oCaster, 1); //change 1 to number of charges
|
|
return;
|
|
}
|
|
DoSpell(oCaster, oTarget, nCasterLevel, nEvent);
|
|
}
|
|
else
|
|
{
|
|
if(nEvent & PRC_SPELL_EVENT_ATTACK)
|
|
{
|
|
if(DoSpell(oCaster, oTarget, nCasterLevel, nEvent))
|
|
DecrementSpellCharges(oCaster);
|
|
}
|
|
}
|
|
PRCSetSchool();
|
|
} |