Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			28 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			28 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //::///////////////////////////////////////////////
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| //:: Name           Blademeld Throat Bind
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| //:: FileName       moi_iblade_sht
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| //:: At will as a standard action, each enemy within 60 feet who can hear you shout must save or become shaken for 1 round (Will DC 10 + incarnum blade level + Con modifier).
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| //:://////////////////////////////////////////////
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| 
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| #include "prc_inc_template"
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| 
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| void main()
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| {
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| 	location lTarget = GetLocation(OBJECT_SELF);
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|     // Declare the spell shape, size and the location.  Capture the first target object in the shape.
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|     // Cycle through the targets within the spell shape until an invalid object is captured.
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|     int nDC = 10 + GetLevelByClass(CLASS_TYPE_INCARNUM_BLADE, OBJECT_SELF) + GetAbilityModifier(ABILITY_CONSTITUTION);
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|     object oTarget = MyFirstObjectInShape(SHAPE_SPHERE, FeetToMeters(60.0), lTarget, FALSE, OBJECT_TYPE_CREATURE);
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|     while (GetIsObjectValid(oTarget))
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|     {
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|     	if (spellsIsTarget(oTarget, SPELL_TARGET_SELECTIVEHOSTILE, OBJECT_SELF))
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|     	{
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|             if(!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, nDC))
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|             {
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| 				ApplyEffectToObject(DURATION_TYPE_TEMPORARY, SupernaturalEffect(EffectShaken()), oTarget, RoundsToSeconds(1));
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|             }
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|     	}
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| 		
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|     	oTarget = MyNextObjectInShape(SHAPE_SPHERE, FeetToMeters(60.0), lTarget, FALSE, OBJECT_TYPE_CREATURE);
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|     }
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| } |