Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			81 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			81 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /*
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|     x2_s0_magcvest
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| 
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|     Grants a +1 AC bonus to armor touched per 3 caster
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|     levels (maximum of +5).
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| 
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|     By: Andrew Nobbs
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|     Created: Nov 28, 2002
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|     Modified: Jun 30, 2006
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| */
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| #include "prc_sp_func"
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| 
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| //Implements the spell impact, put code here
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| //  if called in many places, return TRUE if
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| //  stored charges should be decreased
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| //  eg. touch attack hits
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| //
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| //  Variables passed may be changed if necessary
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| int DoSpell(object oCaster, object oTarget, int nCasterLevel, int nEvent)
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| {
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|     int nAmount = nCasterLevel/3;
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|     if(nAmount < 1)
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|         nAmount = 1;
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|     else if(nAmount > 5)
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|         nAmount = 5;
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| 
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|     float fDuration = HoursToSeconds(nCasterLevel);
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|     int nMetaMagic = PRCGetMetaMagicFeat();
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|     if(nMetaMagic & METAMAGIC_EXTEND)
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|         fDuration *= 2; //Duration is +100%
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| 
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|     effect eVis = EffectVisualEffect(VFX_IMP_GLOBE_USE);
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|     effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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| 
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|     object oMyArmor = IPGetTargetedOrEquippedArmor(TRUE);
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|     if(GetIsObjectValid(oMyArmor))
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|     {
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|         if(oTarget == oMyArmor)
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|             oTarget = GetItemPossessor(oMyArmor);
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| 
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|         SignalEvent(oTarget, EventSpellCastAt(oCaster, SPELL_MAGIC_VESTMENT, FALSE));
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| 
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|         DelayCommand(1.3f, SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget));
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|         SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eDur, oTarget, fDuration);
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|         IPSafeAddItemProperty(oMyArmor, ItemPropertyACBonus(nAmount), fDuration, X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, FALSE, TRUE);
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|     }
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|     else
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|     {
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|         FloatingTextStrRefOnCreature(83826, oCaster, FALSE);
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|     }
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| 
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|     return TRUE;    //return TRUE if spell charges should be decremented
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| }
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| 
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| void main()
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| {
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|     if (!X2PreSpellCastCode()) return;
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|     PRCSetSchool(SPELL_SCHOOL_TRANSMUTATION);
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|     object oCaster = OBJECT_SELF;
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|     object oTarget = PRCGetSpellTargetObject();
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|     int nCasterLevel = PRCGetCasterLevel(oCaster);
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|     int nEvent = GetLocalInt(oCaster, PRC_SPELL_EVENT); //use bitwise & to extract flags
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|     if(!nEvent) //normal cast
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|     {
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|         if(GetLocalInt(oCaster, PRC_SPELL_HOLD) && oCaster == oTarget)
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|         {   //holding the charge, casting spell on self
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|             SetLocalSpellVariables(oCaster, 1);   //change 1 to number of charges
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|             return;
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|         }
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|         DoSpell(oCaster, oTarget, nCasterLevel, nEvent);
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|     }
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|     else
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|     {
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|         if(nEvent & PRC_SPELL_EVENT_ATTACK)
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|         {
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|             if(DoSpell(oCaster, oTarget, nCasterLevel, nEvent))
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|                 DecrementSpellCharges(oCaster);
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|         }
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|     }
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|     PRCSetSchool();
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| } |