Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			53 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //:://////////////////////////////////////////////
 | |
| //:: Name     Holy Storm On Enter
 | |
| //:: FileName   sp_holystormA.nss
 | |
| //:://////////////////////////////////////////////
 | |
| /** @file 
 | |
| Conjuration (Creation) [Good, Water]
 | |
| Level: Cleric 3, Paladin 3,
 | |
| Components: V, S, M, DF,
 | |
| Casting Time: 1 standard action
 | |
| Range: 20 ft.
 | |
| Area: Cylinder (20-ft. radius, 20 ft. high)
 | |
| Duration: 1 round/level (D)
 | |
| Saving Throw: None
 | |
| Spell Resistance: No
 | |
| 
 | |
| You call upon the forces of good, and a heavy rain begins to fall
 | |
| around you, its raindrops soft and warm.
 | |
| 
 | |
| A driving rain falls around you. It falls in a fixed area once 
 | |
| created. The storm reduces hearing and visibility, resulting in a 
 | |
| -4 penalty on Listen, Spot, and Search checks. It also applies a
 | |
| -4 penalty on ranged attacks made into, out of, or through the 
 | |
| storm. 
 | |
| 
 | |
| The rain damages evil creatures, dealing 2d6 points of damage 
 | |
| per round (evil outsiders take double damage) at the beginning
 | |
| of your turn.
 | |
| 
 | |
| Material Component: A flask of holy water (25 gp).
 | |
| */
 | |
| //:://////////////////////////////////////////////
 | |
| //:: Created By: Tenjac
 | |
| //:: Created On: 7/9/22
 | |
| //:://////////////////////////////////////////////
 | |
| 
 | |
| #include "prc_sp_func"
 | |
| #include "prc_add_spell_dc"
 | |
| 
 | |
| 
 | |
| void main()
 | |
| {
 | |
| 	object oTarget = GetExitingObject();
 | |
| 	effect eToDispel = GetFirstEffect(oTarget);
 | |
| 	while(GetIsEffectValid(eToDispel))
 | |
| 	{
 | |
| 		if(GetEffectSpellId(eToDispel) == SPELL_HOLY_STORM)
 | |
| 		{
 | |
| 			RemoveEffect(oTarget, eToDispel);
 | |
| 		}
 | |
| 		
 | |
| 		eToDispel = GetNextEffect(oTarget);
 | |
| 	}
 | |
| } |