Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			44 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
//::///////////////////////////////////////////////
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//:: Name      See the Unseen
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//:: FileName  inv_dra_seeunsn.nss
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//::///////////////////////////////////////////////
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/*
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Least Invocation
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2nd Level Spell
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You grant yourself great powers of vision, allowing
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you to see invisible creatures and objects. You
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also gain darkvision. This invocation lasts for
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24 hours.
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*/
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//::///////////////////////////////////////////////
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#include "inv_inc_invfunc"
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#include "inv_invokehook"
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void main()
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{
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    if(!PreInvocationCastCode()) return;
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    //Declare major variables
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    object oCaster = OBJECT_SELF;
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    object oTarget = PRCGetSpellTargetObject();
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    object oSkin = GetPCSkin(oTarget);
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    int CasterLvl = GetInvokerLevel(oCaster, GetInvokingClass());
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    float fDuration = HoursToSeconds(24);
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    effect eVis = EffectVisualEffect(VFX_DUR_MAGICAL_SIGHT);
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    effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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    effect eSight = EffectSeeInvisible();
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    effect eLink = EffectLinkEffects(eVis, eSight);
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           eLink = EffectLinkEffects(eLink, eDur);
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    //Fire cast spell at event for the specified target
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    SignalEvent(oTarget, EventSpellCastAt(oCaster, INVOKE_SEE_THE_UNSEEN, FALSE));
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    //Apply the VFX impact and effects
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    SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, fDuration, TRUE, -1, CasterLvl);
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    IPSafeAddItemProperty(oSkin, ItemPropertyDarkvision(), fDuration, X2_IP_ADDPROP_POLICY_REPLACE_EXISTING, FALSE, FALSE);
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}
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