Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			45 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/*
 | 
						|
16/02/19 by Stratovarius
 | 
						|
 | 
						|
Feign Life
 | 
						|
 | 
						|
Initiate, Dark Reflections 
 | 
						|
Level/School: 5th/Transmutation 
 | 
						|
Range: Medium (100 ft. + 10 ft./level) 
 | 
						|
Target: One Huge or Gargantaun object 
 | 
						|
Duration: 1 round/level 
 | 
						|
 | 
						|
You infuse an object with shadowstuff, causing it to animate at your command.
 | 
						|
 | 
						|
This mystery summons a huge animated object, increasing to garguantuan at 16th caster level. The item summoned grows dark and warped, becoming more sharp-edged and appearing 
 | 
						|
slightly worn or decayed for the duration of the effect. In addition, an object animated by this mystery benefit from concealment.
 | 
						|
*/
 | 
						|
 | 
						|
#include "shd_inc_shdfunc"
 | 
						|
#include "shd_mysthook"
 | 
						|
 | 
						|
void main()
 | 
						|
{
 | 
						|
    if(!ShadPreMystCastCode()) return;
 | 
						|
 | 
						|
    object oShadow      = OBJECT_SELF;
 | 
						|
    object oTarget      = PRCGetSpellTargetObject();
 | 
						|
    struct mystery myst = EvaluateMystery(oShadow, oTarget, METASHADOW_EXTEND);
 | 
						|
 | 
						|
    if(myst.bCanMyst)
 | 
						|
    {
 | 
						|
        location lTarget = PRCGetSpellTargetLocation();
 | 
						|
        myst.fDur = RoundsToSeconds(myst.nShadowcasterLevel);
 | 
						|
        if(myst.bExtend) myst.fDur *= 2;
 | 
						|
        
 | 
						|
        string sResRef = "prc_shd_animhuge";
 | 
						|
        if (myst.nShadowcasterLevel >= 16)
 | 
						|
            sResRef = "prc_shd_animgarg";  
 | 
						|
            
 | 
						|
        MultisummonPreSummon();            
 | 
						|
 | 
						|
        // Create Summon
 | 
						|
        myst.eLink = EffectSummonCreature(sResRef, VFX_FNF_SUMMON_NATURES_ALLY_1);
 | 
						|
        ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, myst.eLink, lTarget, myst.fDur);
 | 
						|
    }
 | 
						|
} |