Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			55 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			55 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/*
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   ----------------
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   Deny Passage, Exit
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   true_utr_dnypasb
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   ----------------
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    4/9/06 by Stratovarius
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*/ /** @file
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    Deny Passage
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    Level: Perfected Map 4
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    Range: 100 feet
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    Area: 20' Radius
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    Duration: 1 Minute
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    Spell Resistance: No
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    Save: None
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    Metautterances: Extend
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    You force an area to deny access to a group of creatures specified by your utterance. 
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    Hostile creatures cannot enter or exit the area of effect.
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*/
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#include "true_inc_trufunc"
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#include "true_utterhook"
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//#include "prc_alterations"
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void DoPush(object oTarget, object oTrueSpeaker, int nReverse = FALSE);
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void main()
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{
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    SetAllAoEInts(UTTER_DENY_PASSAGE, OBJECT_SELF, GetSpellSaveDC());
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    object oTarget = GetExitingObject();
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    // Only affect enemies/neutrals
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    if (!GetIsFriend(oTarget, GetAreaOfEffectCreator()))
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    {
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   	//Fire cast spell at event for the target
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    	SignalEvent(oTarget, EventSpellCastAt(GetAreaOfEffectCreator(), UTTER_DENY_PASSAGE));
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    	// Punt them back into the area
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	DoPush(oTarget, OBJECT_SELF);
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    }
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}
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void DoPush(object oTarget, object oTrueSpeaker, int nReverse = FALSE)
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{
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            // Get Location
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            location lTrueSpeaker   = GetLocation(oTrueSpeaker);
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            // Move the target back to the centre of the AoE
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            AssignCommand(oTarget, ClearAllActions(TRUE));
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            AssignCommand(oTarget, JumpToLocation(lTrueSpeaker));
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} |