Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			14 lines
		
	
	
		
			490 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			490 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
#include "prc_alterations"
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void main()
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{
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    if (GetIsPC(GetEnteringObject()))
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    {
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    effect eVis = EffectVisualEffect(VFX_FNF_SUMMON_GATE);
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    object oWP = GetWaypointByTag("prc_compassion");
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    ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis, GetLocation(oWP));
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    object oCreature = CreateObject(OBJECT_TYPE_CREATURE, "PRC_Compassion", GetLocation(oWP));
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    AssignCommand(GetEnteringObject(), SpeakString("Here stands a manifestion of my compassion, wise and good."));
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    }
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}
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