Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			141 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			141 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/** @file psi_pow_assim
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    Assimilate
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    Psychometabolism
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    Level: Psion/wilder 9
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    Manifesting Time: 1 standard action
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    Range: Touch
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    Target: One living creature touched
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    Duration: Instantaneous and 1 hour; see text
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    Saving Throw: Fortitude half
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    Power Resistance: Yes
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    Power Points: 17
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    Metapsionics: Empower, Maximize, Twin
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    Your pointing finger turns black as obsidian. A creature touched by you is
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    partially assimilated into your form and takes 20d6 points of damage. Any
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    creature reduced to 0 or fewer hit points by this power is killed, entirely
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    assimilated into your form, leaving behind only a trace of fine dust. An
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    assimilated creature’s equipment is unaffected.
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    A creature that is partially assimilated into your form (that is, a creature
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    that has at least 1 hit point following your use of this power) grants you a
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    number of temporary hit points equal to half the damage you dealt for 1
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    hour.
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    A creature that is completely assimilated grants you a number of temporary
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    hit points equal to the damage you dealt and a +4 bonus to each of your
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    ability scores for 1 hour. If the assimilated creature knows psionic powers,
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    you gain knowledge of one of its powers for 1 hour.
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    @todo Gaining a temporary power
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    @author Stratovarius
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    @date   Created: Feb 26, 2005
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    @date   Modified: Jul 3, 2006
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*/
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#include "psi_inc_psifunc"
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#include "psi_inc_pwresist"
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#include "psi_spellhook"
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#include "prc_sp_func"
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#include "prc_inc_sp_tch"
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int DoPower(object oManifester, object oTarget, struct manifestation manif)
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{
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    int nPen = GetPsiPenetration(oManifester);
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    int nDamage, nTouchAttack;
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    int bHit = 0;
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    effect eVis  = EffectVisualEffect(VFX_COM_HIT_NEGATIVE);
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    effect eLink =                          EffectAbilityIncrease(ABILITY_CHARISMA,     4);
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           eLink = EffectLinkEffects(eLink, EffectAbilityIncrease(ABILITY_CONSTITUTION, 4));
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           eLink = EffectLinkEffects(eLink, EffectAbilityIncrease(ABILITY_DEXTERITY,    4));
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           eLink = EffectLinkEffects(eLink, EffectAbilityIncrease(ABILITY_INTELLIGENCE, 4));
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           eLink = EffectLinkEffects(eLink, EffectAbilityIncrease(ABILITY_STRENGTH,     4));
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           eLink = EffectLinkEffects(eLink, EffectAbilityIncrease(ABILITY_WISDOM,       4));
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           eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_PROTECTION_GOOD_MAJOR));
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    PRCSignalSpellEvent(oTarget, TRUE, manif.nSpellID, oManifester);
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    int nRepeats = manif.bTwin ? 2 : 1;
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    for(; nRepeats > 0; nRepeats--)
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    {
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        nTouchAttack = PRCDoMeleeTouchAttack(oTarget);
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        if(nTouchAttack > 0)
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        {
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            bHit = 1;
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            if((PRCMyResistPower(oManifester, oTarget, nPen) == POWER_RESIST_FAIL) && PRCGetIsAliveCreature(oTarget))
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            {
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                // Determine damage
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                int nNumberOfDice = 20;
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                int nDieSize      = 6;
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                int nDamage       = MetaPsionicsDamage(manif, nDieSize, nNumberOfDice, 0, 0, TRUE, FALSE);
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                // Fort save for half
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                if(PRCMySavingThrow(SAVING_THROW_FORT, oTarget, GetManifesterDC(oManifester), SAVING_THROW_TYPE_NONE))
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                {
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                    nDamage /= 2;
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                if (GetHasMettle(oTarget, SAVING_THROW_FORT))
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                // This script does nothing if it has Mettle, bail
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                    nDamage = 0;
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                }
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                nDamage = GetTargetSpecificChangesToDamage(oTarget, manif.oManifester, nDamage);
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                // Apply damage and the accompanying VFX
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                ApplyTouchAttackDamage(manif.oManifester, oTarget, nTouchAttack, nDamage, DAMAGE_TYPE_MAGICAL);
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                SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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                // Give the temp HP, and if the target was dead, the stat boosts
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                effect eTempHP;
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                if(GetIsDead(oTarget))
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                {
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                    eTempHP = EffectTemporaryHitpoints(nDamage);
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                    SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, manif.oManifester, HoursToSeconds(1), TRUE, -1, manif.nManifesterLevel);
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                }
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                else
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                    eTempHP = EffectTemporaryHitpoints(nDamage / 2);
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                SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eTempHP, manif.oManifester, HoursToSeconds(1), TRUE, -1, manif.nManifesterLevel);
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            }
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        }
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    }
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    return bHit;    //Held charge is used if at least 1 touch from twinned power hits
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}
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void main()
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{
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    if(!PsiPrePowerCastCode()) return;
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    object oManifester = OBJECT_SELF;
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    object oTarget     = PRCGetSpellTargetObject();
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    struct manifestation manif;
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    int nEvent = GetLocalInt(oManifester, PRC_SPELL_EVENT); //use bitwise & to extract flags
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    if(!nEvent) //normal cast
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    {
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        manif =
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            EvaluateManifestation(oManifester, oTarget,
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                                  PowerAugmentationProfile(),
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                                  METAPSIONIC_EMPOWER | METAPSIONIC_MAXIMIZE | METAPSIONIC_TWIN
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                                  );
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        if(manif.bCanManifest)
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        {
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            if(GetLocalInt(oManifester, PRC_SPELL_HOLD) && oManifester == oTarget)
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            {   //holding the charge, manifesting power on self
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                SetLocalSpellVariables(oManifester, 1);   //change 1 to number of charges
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                SetLocalManifestation(oManifester, PRC_POWER_HOLD_MANIFESTATION, manif);
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                return;
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            }
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            DoPower(oManifester, oTarget, manif);
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        }
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    }
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    else
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    {
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        if(nEvent & PRC_SPELL_EVENT_ATTACK)
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        {
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            manif = GetLocalManifestation(oManifester, PRC_POWER_HOLD_MANIFESTATION);
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            if(DoPower(oManifester, oTarget, manif))
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                DecrementSpellCharges(oManifester);
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        }
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    }
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} |