Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			134 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			134 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/** @file psi_pow_dsslvtch
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    Dissolving Touch
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    Psychometabolism [Acid]
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    Level: Psychic warrior 2
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    Manifesting Time: 1 standard action
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    Range: Touch
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    Target: Creature or object touched
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    Duration: Instantaneous
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    Saving Throw: None
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    Power Resistance: No
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    Power Points: 3
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    Metapsionics: Chain, Empower, Maximize, Twin
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    Your touch, claw, or bite is corrosive, and sizzling moisture visibly oozes
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    from your natural weapon or hand. You deal 4d6 points of acid damage to any
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    creature or object you touch with your successful melee touch attack.
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    Augment: For every 2 additional power points you spend, this power’s damage
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             increases by 1d6 points.
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    @author Stratovarius
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    @date   Created: Oct 27, 2005
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    @date   Modified: Jul 3, 2006
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*/
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#include "psi_inc_psifunc"
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#include "psi_inc_pwresist"
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#include "psi_spellhook"
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#include "prc_sp_func"
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#include "prc_inc_sp_tch"
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int DoPower(object oManifester, object oTarget, struct manifestation manif)
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{
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    int nNumberOfDice = 4 + manif.nTimesAugOptUsed_1;
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    int nDieSize      = 6;
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    int nTouchAttack, i, nDamage;
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    effect eVis = EffectVisualEffect(VFX_IMP_ACID_S);
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    object oChainTarget;
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    // Determine Chain Power targets
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    if(manif.bChain)
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        EvaluateChainPower(manif, oTarget, TRUE);
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    // Let the AI know
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    PRCSignalSpellEvent(oTarget, TRUE, manif.nSpellID, oManifester);
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    if(manif.bChain)
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        for(i = 0; i < array_get_size(oManifester, PRC_CHAIN_POWER_ARRAY); i++)
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            PRCSignalSpellEvent(array_get_object(oManifester, PRC_CHAIN_POWER_ARRAY, i), TRUE, manif.nSpellID, oManifester);
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    int bHit = 0;
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    PRCSignalSpellEvent(oTarget, TRUE, manif.nSpellID, oManifester);
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    int nRepeats = manif.bTwin ? 2 : 1;
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    for(; nRepeats > 0; nRepeats--)
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    {
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        nTouchAttack = PRCDoMeleeTouchAttack(oTarget);
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        if(nTouchAttack > 0)
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        {
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            bHit = 1;
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            // Calculate damage
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            nDamage = MetaPsionicsDamage(manif, nDieSize, nNumberOfDice, 0, 0, TRUE, FALSE);
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            // Apply VFX and damage to main target
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            SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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            ApplyTouchAttackDamage(oManifester, oTarget, nTouchAttack,
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                                   GetTargetSpecificChangesToDamage(oTarget, oManifester, nDamage, TRUE, TRUE),
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                                   DAMAGE_TYPE_ACID
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                                   );
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            // Apply damage to Chain targets
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            if(manif.bChain)
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            {
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                // Halve the damage
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                nDamage /= 2;
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                for(i = 0; i < array_get_size(oManifester, PRC_CHAIN_POWER_ARRAY); i++)
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                {
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                    oChainTarget = array_get_object(oManifester, PRC_CHAIN_POWER_ARRAY, i);
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                    // Apply VFX and damage to chained target. No criticals or precision-based damage here
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                    SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oChainTarget);
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                    SPApplyEffectToObject(DURATION_TYPE_INSTANT,
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                                          EffectDamage(GetTargetSpecificChangesToDamage(oChainTarget, oManifester, nDamage, TRUE, TRUE),
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                                                       DAMAGE_TYPE_ACID
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                                                       ),
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                                          oChainTarget
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                                          );
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                }// end for - Chain targets
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            }// end if - Chain Power
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        }
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    }
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    return bHit;    //Held charge is used if at least 1 touch from twinned power hits
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}
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void main()
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{
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    if(!PsiPrePowerCastCode()) return;
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    object oManifester = OBJECT_SELF;
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    object oTarget     = PRCGetSpellTargetObject();
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    struct manifestation manif;
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    int nEvent = GetLocalInt(oManifester, PRC_SPELL_EVENT); //use bitwise & to extract flags
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    if(!nEvent) //normal cast
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    {
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        manif =
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        EvaluateManifestation(oManifester, oTarget,
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                              PowerAugmentationProfile(PRC_NO_GENERIC_AUGMENTS,
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                                                       2, PRC_UNLIMITED_AUGMENTATION
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                                                       ),
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                              METAPSIONIC_CHAIN | METAPSIONIC_EMPOWER | METAPSIONIC_MAXIMIZE | METAPSIONIC_TWIN
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                              );
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        if(manif.bCanManifest)
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        {
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            if(GetLocalInt(oManifester, PRC_SPELL_HOLD) && oManifester == oTarget)
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            {   //holding the charge, manifesting power on self
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                SetLocalSpellVariables(oManifester, 1);   //change 1 to number of charges
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                SetLocalManifestation(oManifester, PRC_POWER_HOLD_MANIFESTATION, manif);
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                return;
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            }
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            DoPower(oManifester, oTarget, manif);
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        }
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    }
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    else
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    {
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        if(nEvent & PRC_SPELL_EVENT_ATTACK)
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        {
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            manif = GetLocalManifestation(oManifester, PRC_POWER_HOLD_MANIFESTATION);
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            if(DoPower(oManifester, oTarget, manif))
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                DecrementSpellCharges(oManifester);
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        }
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    }
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} |