Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			20 lines
		
	
	
		
			523 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			20 lines
		
	
	
		
			523 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
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void main()
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{
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    // Spawn in "genie"
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    SetListening(OBJECT_SELF, TRUE);
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    SetListenPattern(OBJECT_SELF, "**", 0);
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    SetFacingPoint(GetPosition(GetFirstPC()));
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    ActionSpeakString("You can speak your wish sir");// Never appers
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    SendMessageToPC(GetFirstPC(), "Wish debug: Spawn");
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    effect eTime = EffectTimeStop();
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    // 4 seconds too long
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    // 1 second too little, by a small margin.
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    // 1.5 should be fine
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    DelayCommand(1.5, ApplyEffectToObject(DURATION_TYPE_PERMANENT, eTime, OBJECT_SELF));
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}
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