Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			66 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/*   Script generated by
 | 
						|
Lilac Soul's NWN Script Generator, v. 1.6
 | 
						|
 | 
						|
For download info, please visit:
 | 
						|
http://www.lilacsoul.revility.com    */
 | 
						|
 | 
						|
//Put this on action taken in the conversation editor
 | 
						|
 | 
						|
// Moves oPC to "dst_zarni_cut3", out of the area, and resets thier cutscene mode
 | 
						|
// status.
 | 
						|
void MovePC(object oPC);
 | 
						|
 | 
						|
void main()
 | 
						|
{
 | 
						|
    //Introducing the cast, player and Zarniwoop
 | 
						|
    object oPC = GetPCSpeaker();
 | 
						|
    object oNPC = OBJECT_SELF;
 | 
						|
 | 
						|
    //Making sure nobody is doing anything
 | 
						|
    AssignCommand(oPC, ClearAllActions());
 | 
						|
    AssignCommand(oNPC, ClearAllActions());
 | 
						|
 | 
						|
    // Set the PC into cutscene mode
 | 
						|
    SetCutsceneMode(oPC, TRUE);
 | 
						|
 | 
						|
    //Take your positions
 | 
						|
    AssignCommand(oPC, ActionMoveToObject(GetWaypointByTag("dst_zarni_cut1"), FALSE, 0.0));
 | 
						|
    AssignCommand(oPC, SetFacing(GetFacing(GetWaypointByTag("dst_zarni_cut1"))));
 | 
						|
 | 
						|
    AssignCommand(oNPC, ActionMoveToObject(GetWaypointByTag("dst_zarni_cut2"), FALSE, 0.0));
 | 
						|
    AssignCommand(oNPC, SetFacing(GetFacing(GetWaypointByTag("dst_zarni_cut2"))));
 | 
						|
 | 
						|
    //DebugMessage
 | 
						|
    //AssignCommand(oNPC, SpeakString("Adams will sue me for this!"));
 | 
						|
 | 
						|
    //Jumping to the unknown
 | 
						|
    DelayCommand(6.0, MovePC(oPC));
 | 
						|
}
 | 
						|
 | 
						|
// Moves oPC to "dst_zarni_cut3", out of the area, and resets thier cutscene mode
 | 
						|
// status.
 | 
						|
void MovePC(object oPC)
 | 
						|
{
 | 
						|
    // Define some stuff
 | 
						|
    object oMoveTo = GetWaypointByTag("dst_zarni_cut3");
 | 
						|
    location lTarget = GetLocation(oMoveTo);
 | 
						|
    effect eVis = EffectVisualEffect(VFX_IMP_UNSUMMON);
 | 
						|
 | 
						|
    // Apply the visual
 | 
						|
    ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis, GetLocation(oPC));
 | 
						|
 | 
						|
    // move them to the waypoint (and turn off cutscene mode)
 | 
						|
    if(GetCommandable(oPC))
 | 
						|
    {
 | 
						|
        AssignCommand(oPC, JumpToLocation(lTarget));
 | 
						|
        DelayCommand(1.0, SetCutsceneMode(oPC, FALSE));
 | 
						|
    }
 | 
						|
    else
 | 
						|
    {
 | 
						|
        SetCommandable(TRUE, oPC);
 | 
						|
        AssignCommand(oPC, JumpToLocation(lTarget));
 | 
						|
        SetCommandable(FALSE, oPC);
 | 
						|
        DelayCommand(1.0, SetCutsceneMode(oPC, FALSE));
 | 
						|
    }
 | 
						|
}
 |