Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			63 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			63 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/*:://////////////////////////////////////////////
 | 
						|
//:: Spell Name Antiplant Shell
 | 
						|
//:: Spell FileName PHS_S_AntiPlntS
 | 
						|
//:://////////////////////////////////////////////
 | 
						|
//:: In Game Spell desctiption
 | 
						|
//:://////////////////////////////////////////////
 | 
						|
    Casting Time: 1 standard action
 | 
						|
    Range: 3.3 M.
 | 
						|
    Area: 3.3-M.-radius emanation, centered on you
 | 
						|
    Duration: 10 min./level (D)
 | 
						|
    Saving Throw: None
 | 
						|
    Spell Resistance: Yes
 | 
						|
 | 
						|
    The antiplant shell spell creates an invisible, mobile barrier that keeps
 | 
						|
    all creatures within the shell protected from attacks by plant creatures or
 | 
						|
    animated plants. As with many abjuration spells, forcing the barrier against
 | 
						|
    creatures that the spell keeps at bay strains and collapses the field.
 | 
						|
//:://////////////////////////////////////////////
 | 
						|
//:: Spell Effects Applied / Notes
 | 
						|
//:://////////////////////////////////////////////
 | 
						|
    It is a mobile barrier, with a special AOE.
 | 
						|
 | 
						|
    Basically, if the caster is doing an ACTION_TYPE_MOVE_TO_POINT and someone
 | 
						|
    activates the OnEnter script, that creature makes the barrier collapse.
 | 
						|
//:://////////////////////////////////////////////
 | 
						|
//:: Created By: Jasperre
 | 
						|
//::////////////////////////////////////////////*/
 | 
						|
 | 
						|
#include "PHS_INC_SPELLS"
 | 
						|
 | 
						|
void main()
 | 
						|
{
 | 
						|
    // Spell Hook Check.
 | 
						|
    if(!PHS_SpellHookCheck()) return;
 | 
						|
 | 
						|
    // Declare major variables
 | 
						|
    object oTarget = GetSpellTargetObject();// Should be OBJECT_SELF.
 | 
						|
    object oCaster = OBJECT_SELF;
 | 
						|
    int nCasterLevel = PHS_GetCasterLevel();
 | 
						|
    int nMetaMagic = PHS_GetMetaMagicFeat();
 | 
						|
 | 
						|
    // Make sure they are not immune to spells
 | 
						|
    if(PHS_TotalSpellImmunity(oTarget)) return;
 | 
						|
 | 
						|
    // Duration in 10 minutes/level
 | 
						|
    float fDuration = PHS_GetDuration(PHS_MINUTES, nCasterLevel * 10, nMetaMagic);
 | 
						|
 | 
						|
    // Declare effects - only an enter script.
 | 
						|
    // - Use scripts defined in the 2da.
 | 
						|
    effect eMob = EffectAreaOfEffect(PHS_AOE_MOB_ANTIPLANT_SHELL);
 | 
						|
 | 
						|
    // Remove previous effects
 | 
						|
    PHS_RemoveSpellEffectsFromTarget(PHS_SPELL_ANTIPLANT_SHELL, oTarget);
 | 
						|
 | 
						|
    // Set local integer so that the first ones will not be affected, which
 | 
						|
    // is removed after 1.0 seconds.
 | 
						|
    SetLocalInt(oTarget, PHS_MOVING_BARRIER_START, TRUE);
 | 
						|
    DelayCommand(1.0, DeleteLocalInt(oTarget, PHS_MOVING_BARRIER_START));
 | 
						|
 | 
						|
    // Apply effects
 | 
						|
    PHS_ApplyDuration(oTarget, eMob, fDuration);
 | 
						|
}
 |