Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			42 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			42 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/*:://////////////////////////////////////////////
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//:: Spell Name Feather Fall
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//:: Spell FileName PHS_S_FeatherFal
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//:://////////////////////////////////////////////
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//:: In Game Spell desctiption
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//:://////////////////////////////////////////////
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    Transmutation
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    Level: Brd 1, Sor/Wiz 1
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    Components: V
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    Casting Time: 1 free action
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    Range: Close (8M)
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    Targets: One Medium or smaller freefalling object or creature/level within a 3.33-M radius sphere
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    Duration: Until landing or 1 round/level
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    Saving Throw: Will negates (harmless) or Will negates (object)
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    Spell Resistance: Yes (object)
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    The affected creatures or objects fall slowly. Feather fall instantly changes
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    the rate at which the targets fall to a mere 20 meters per round (equivalent
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    to the end of a fall from a few feet), and the subjects take no damage upon
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    landing while the spell is in effect. However, when the spell duration expires,
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    a normal rate of falling resumes.
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    More description...
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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    Duh, where is there to fall in NWN?!
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    Ok, it can maybe be used to fall, I don't know! Needs sorting.
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    Probably DM only, placeholder script.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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}
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