Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			43 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			43 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/*:://////////////////////////////////////////////
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//:: Spell Name Illusory Wall
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//:: Spell FileName PHS_S_IllusoryWa
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//:://////////////////////////////////////////////
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//:: In Game Spell desctiption
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//:://////////////////////////////////////////////
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    Illusion (Figment)
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    Level: Sor/Wiz 4
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    Components: V, S
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    Casting Time: 1 standard action
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    Range: Close (8M)
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    Effect: Illusionary Image
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    Duration: Permanent
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    Saving Throw: Will disbelief (if interacted with)
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    Spell Resistance: No
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    This spell creates the illusion of a wall, floor, ceiling, or similar
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    surface. It appears absolutely real when viewed, but physical objects can
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    pass through it without difficulty. When the spell is used to hide pits,
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    traps, or normal doors, any detection abilities that do not require sight
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    work normally. Touch or a probing search reveals the true nature of the
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    surface, though such measures do not cause the illusion to disappear.
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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    Placeholder script.
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    Need to sort out some of the illision things like this - there is one set
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    up to work, to get done first. Hallucaionary or something.
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    Note on this: Might be good to create an illusionary "placeable" like stone
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    walls or wooden fences.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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}
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