Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			33 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			33 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/*:://////////////////////////////////////////////
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//:: Spell Name Rage: AOE Heartbeat
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//:: Spell FileName PHS_S_RageC
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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    AOE heartbeat.
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    The AOE doesn't do anything except for check the validity of its creator,
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    and the correct variables.
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  1 If the variable doesn't exsist, then it will first delete all the people
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    in the array and then remove itself.
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  2 If the creator isn't valid, it will remove all effects from the spell
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    created by invalid creators and then delete itself.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_CONCENTR"
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void main()
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{
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    // Get creator and us
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    object oSelf = OBJECT_SELF;
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    object oCaster = GetAreaOfEffectCreator(oSelf);
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    int nSpell = PHS_SPELL_RAGE;
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    // Do the function
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    PHS_ConcentrationAOEHeartbeat(oSelf, oCaster, nSpell);
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}
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