Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			31 lines
		
	
	
		
			827 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
		
			827 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/*:://////////////////////////////////////////////
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//:: Name Summon Monster - On Damaged
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//:: FileName SMP_AI_Summ_Dam
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//:://////////////////////////////////////////////
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    On Damaged, Basic event.
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    Attacks the last damager if we are not already in combat.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "SMP_AI_INCLUDE"
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void main()
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{
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    // Might run another script instead.
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    if(SMPAI_RunEventAIScript(EVENT_DAMAGED)) return;
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    // Delcare major variables
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    object oSelf = OBJECT_SELF;
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    object oDamager = GetLastDamager();
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    //int nDamage = GetTotalDamageDealt();
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    // Check if in combat
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    if(!GetIsInCombat() && !GetFactionEqual(oDamager))
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    {
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        // Attack!
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        SMPAI_SummonAttack(oDamager);
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    }
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}
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