Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			40 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
//::///////////////////////////////////////////////
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//:: Sicken Evil: On Enter
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//:: sp_sickn_evilA.nss
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//:: 
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//:://////////////////////////////////////////////
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/*
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Tenjac 
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//:: Created On: 6/30/06
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//:://////////////////////////////////////////////
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#include "prc_inc_spells"
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void main()
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{
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        object oTarget = GetEnteringObject();
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        object oPC = GetAreaOfEffectCreator();
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        int nCasterLvl = PRCGetCasterLevel(oPC);
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        //if valid                     and not caster
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        if(GetIsObjectValid(oTarget) && oTarget != oPC)
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        {
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                if(GetAlignmentGoodEvil(oTarget) == ALIGNMENT_EVIL)
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                {
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                        //Spell resistance
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                        if(!PRCDoResistSpell(oPC, oTarget, nCasterLvl + SPGetPenetr()))
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                        {
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                                SPApplyEffectToObject(DURATION_TYPE_PERMANENT, EffectSickened(), oTarget);
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                                SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_SLOW), oTarget);
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                        }
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                }
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        }
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}
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