Major script update for 8 class support. prc_wipeNSB.nss PRC_S_spellb.nss prc_amagsys_gain.nss - AMSCompatibilityCheck() prc_prereq.nss - Dragonheart(), KnightWeave() prc_onenter.nss - OnEnter_AMSCompatibilityCheck() prc_metamagic.nss - GetHasSpontaneousNSBClass() prc_feats.nss prc_dracactive.nss prc_debug_hfeatm.nss prc_cbtmed_spnhl.nss psi_powconv.nss psi_pow_bstpwr.nss x2_pc_umdcheck.nss
118 lines
3.6 KiB
Plaintext
118 lines
3.6 KiB
Plaintext
/*
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----------------
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Bestow Power
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psi_pow_bstpwr
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----------------
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22/10/04 by Stratovarius
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*/ /** @file
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Bestow Power
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Telepathy [Mind-Affecting]
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Level: Psion/wilder 2
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Manifesting Time: 1 standard action
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Range: 20 ft.
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Target: One psionic creature
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Duration: Instantaneous
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Saving Throw: None
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Power Resistance: No
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Power Points: 3
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Metapsionics: Twin
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You link your mind with another psionic creature’s mind, creating a brief
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conduit through which mental energy can be shared. When you manifest this
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power, the subject gains up to 2 power points. You can transfer only as
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many power points to a subject as it has manifester levels.
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Because of the intimate nature of this power, it cannot be fabricated into
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a psionic item - only power points generated by a psionic creature in the
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moment can be shared using bestow power.
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Augment: For every 3 additional power points you spend, the subject gains
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2 additional power points.
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*/
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//:: Updated for .35 by Jaysyn 2023/03/10
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#include "psi_inc_psifunc"
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#include "psi_inc_pwresist"
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#include "psi_spellhook"
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#include "prc_inc_spells"
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void main()
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{
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/*
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Spellcast Hook Code
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Added 2004-11-02 by Stratovarius
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If you want to make changes to all powers,
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check psi_spellhook to find out more
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*/
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if (!PsiPrePowerCastCode())
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{
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// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oManifester = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct manifestation manif =
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EvaluateManifestation(oManifester, oTarget,
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PowerAugmentationProfile(PRC_NO_GENERIC_AUGMENTS,
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3, PRC_UNLIMITED_AUGMENTATION
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),
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METAPSIONIC_TWIN
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);
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if(manif.bCanManifest)
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{
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// Determine the target's manifester level
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int n = 0;
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int nTargetManifesterLevel;
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int nTemp;
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while(n <= 8)
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{
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if(GetClassByPosition(n, oTarget) != CLASS_TYPE_INVALID)
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{
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nTemp = GetManifesterLevel(oTarget, GetClassByPosition(n, oTarget), -1);
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if(nTemp > nTargetManifesterLevel)
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nTargetManifesterLevel = nTemp;
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}
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n++;
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}
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/* int nTargetManifesterLevel = max(max(GetClassByPosition(1, oTarget) != CLASS_TYPE_INVALID ? GetManifesterLevel(oTarget, GetClassByPosition(1, oTarget)) : 0,
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GetClassByPosition(2, oTarget) != CLASS_TYPE_INVALID ? GetManifesterLevel(oTarget, GetClassByPosition(2, oTarget)) : 0
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),
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GetClassByPosition(3, oTarget) != CLASS_TYPE_INVALID ? GetManifesterLevel(oTarget, GetClassByPosition(3, oTarget)) : 0
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); */
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int nPPGiven = 2 + 2 * manif.nTimesAugOptUsed_1;
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// Can't give more than the target has manifester levels
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nPPGiven = min(nPPGiven, nTargetManifesterLevel);
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// Let the AI know the power was used on it
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PRCSignalSpellEvent(oTarget, FALSE, manif.nSpellID, oManifester);
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// Apply the PP Boost to target
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GainPowerPoints(oTarget, nPPGiven, TRUE, TRUE);
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if(manif.bTwin)
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GainPowerPoints(oTarget, nPPGiven, TRUE, TRUE);
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// Do VFX
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effect eVis = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_POSITIVE);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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if(manif.bTwin)
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DelayCommand(0.2f, SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eVis, oTarget, 2.5f, FALSE));
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}
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}
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