Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			40 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /*
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| 12/10/19 by Stratovarius
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| 
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| Trail of Haze
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| 
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| Apprentice, Night's Long Fingers 
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| Level/School: 2nd/Transmutation 
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| Range: Personal 
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| Target: You 
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| Duration: Instantaneous
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| 
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| Upon casting, the target seems almost to leak smoke. A tiny plume of jet-black mist emerges from his flesh, first in a trickle, then an ever-increasing stream.
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| 
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| Acts as per the Locate Creature spell 
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| */
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| 
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| #include "shd_inc_shdfunc"
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| #include "shd_mysthook"
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| 
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| void main()
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| {
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|     if(!ShadPreMystCastCode()) return;
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| 
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|     object oShadow      = OBJECT_SELF;
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|     object oTarget      = PRCGetSpellTargetObject();
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|     struct mystery myst = EvaluateMystery(oShadow, oTarget, METASHADOW_EXTEND);
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| 
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|     if(myst.bCanMyst)
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|     {              
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|         myst.fDur = 60.0 * myst.nShadowcasterLevel;       
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|         if(myst.bExtend) myst.fDur *= 2;
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| 
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|         SetLocalInt(oShadow, "ScryCasterLevel", myst.nShadowcasterLevel);
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|         SetLocalInt(oShadow, "ScrySpellId", myst.nMystId);
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|         SetLocalInt(oShadow, "ScrySpellDC", myst.nSaveDC);
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|         SetLocalFloat(oShadow, "ScryDuration", myst.fDur);       
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|         
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|         StartDynamicConversation("prc_scry_conv", oShadow, DYNCONV_EXIT_NOT_ALLOWED, FALSE, TRUE, oShadow);             
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|     }
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| } |