Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			50 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //::///////////////////////////////////////////////
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| //:: Isaacs Greater Missile Storm
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| //:: x0_s0_MissStorm2
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| //:: Copyright (c) 2002 Bioware Corp.
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| //:://////////////////////////////////////////////
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| /*
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|  Up to 20 missiles, each doing 3d6 damage to each
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|  target in area.
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| */
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| //:://////////////////////////////////////////////
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| //:: Created By: Brent
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| //:: Created On: July 31, 2002
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| //:://////////////////////////////////////////////
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| //:: Last Updated By:
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| 
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| //:: altered by mr_bumpkin Dec 4, 2003 for prc stuff
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| #include "spinc_bolt"
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| #include "prc_add_spell_dc"
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| 
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| void main()
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| {
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| DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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| SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_EVOCATION);
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| /*
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|   Spellcast Hook Code
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|   Added 2003-06-20 by Georg
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|   If you want to make changes to all spells,
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|   check x2_inc_spellhook.nss to find out more
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| 
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| */
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| 
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|     if (!X2PreSpellCastCode())
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|     {
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|     // If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
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|         return;
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|     }
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| 
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| // End of Spell Cast Hook
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| 
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| 
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| 
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|     PRCDoMissileStorm(2, 20, SPELL_ISAACS_GREATER_MISSILE_STORM);
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| 
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| 
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| DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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| // Erasing the variable used to store the spell's spell school
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| }
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| 
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| 
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