Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			42 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			42 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //::///////////////////////////////////////////////
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| //:: Name      Divine Soultouch
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| //:: FileName  moi_ft_divsoul.nss
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| //:://////////////////////////////////////////////
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| /** You can spend a turn or rebuke undead attempt 
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| as a free action to add 1 point of essentia to 
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| your essentia pool for 1 round. For the duration 
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| of this effect, your essentia capacity in all 
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| soulmelds, incarnum feats, and other essentia-
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| powered abilities is increased by 1. You can 
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| use this ability once per round. 
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| 
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| Author:    Stratovarius
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| Created:   20.1.2020
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| */
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| //:://////////////////////////////////////////////
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| //:://////////////////////////////////////////////
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| 
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| #include "moi_inc_moifunc"
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| 
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| void main()
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| {
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|     object oMeldshaper = OBJECT_SELF;
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|     //make sure there's TU uses left
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|     if (!GetHasFeat(FEAT_TURN_UNDEAD, oMeldshaper))
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|     {
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|         FloatingTextStringOnCreature("You are out of Turn Undead uses for the day.", oMeldshaper, FALSE);
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|         return;
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|     }
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|     else 
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|     {
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|         //use up one
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|         DecrementRemainingFeatUses(oMeldshaper, FEAT_TURN_UNDEAD);
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|         SetTemporaryEssentia(oMeldshaper, 1);
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|         SetLocalInt(oMeldshaper, "DivineSoultouch", TRUE);
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|         DelayCommand(6.0, SetTemporaryEssentia(oMeldshaper, -1));
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|         DelayCommand(6.0, DeleteLocalInt(oMeldshaper, "DivineSoultouch"));
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|     }    
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|         
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| }
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| 
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