Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			52 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			52 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /*
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|    ----------------
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|    Stone Dragon's Fury
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| 
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|    tob_stdr_stndrgf
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|    ----------------
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| 
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|    18/08/07 by Stratovarius
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| */ /** @file
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| 
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|     Stone Dragon's Fury
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| 
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|     Stone Dragon's (Strike)
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|     Level: Crusader 3, Swordsage 3, Warblade 3
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|     Initiation Action: 1 Standard Action
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|     Range: Melee Attack
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|     Target: One Creature
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| 
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|     With a mighty war cry, you slam your weapon into a slight crack or other fault in an object.
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|     The object shudders for a moment before it collapses into broken shards.
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|     
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|     You deal an extra 4d6 damage to objects or constructs with this strike.
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| */
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| 
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| #include "tob_inc_move"
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| #include "tob_movehook"
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| //#include "prc_alterations"
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| 
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| void main()
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| {
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|     if (!PreManeuverCastCode())
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|     {
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|     // If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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|         return;
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|     }
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| 
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| // End of Spell Cast Hook
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| 
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|     object oInitiator    = OBJECT_SELF;
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|     object oTarget       = PRCGetSpellTargetObject();
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|     struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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| 
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|     if(move.bCanManeuver)
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|     {
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|     	effect eNone = EffectVisualEffect(PSI_IMP_CONCUSSION_BLAST);
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| 	int nDam;
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| 	if (MyPRCGetRacialType(oTarget) == RACIAL_TYPE_CONSTRUCT || GetObjectType(oTarget) == OBJECT_TYPE_DOOR || GetObjectType(oTarget) == OBJECT_TYPE_PLACEABLE)
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| 		nDam = d6(4);
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|     	object oWeap = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oInitiator);
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| 	DelayCommand(0.0, PerformAttack(oTarget, oInitiator, eNone, 0.0, 0, nDam, GetWeaponDamageType(oWeap), "Stone Dragon's Fury Hit", "Stone Dragon's Fury Miss"));
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|     }
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| } |