Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
58 lines
1.6 KiB
Plaintext
58 lines
1.6 KiB
Plaintext
#include "prc_alterations"
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#include "inc_utility"
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// * Applies the Arcane Duelist's AC bonus as a CompositeBonus on object's skin.
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void ApparentDefense(object oPC, object oSkin)
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{
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if(GetLocalInt(oSkin, "ADDef") == GetAbilityModifier(ABILITY_CHARISMA, oPC)) return;
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SetCompositeBonus(oSkin, "ADDef", GetAbilityModifier(ABILITY_CHARISMA, oPC), ITEM_PROPERTY_AC_BONUS);
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}
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// * Removes the Arcane Duelist's Enchant Chosen Weapon bonus
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void RemoveEnchantCW(object oPC, object oWeap)
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{
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if (GetLocalInt(oWeap, "ADEnchant"))
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{
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SetCompositeBonusT(oWeap, "ADEnchant", 0, ITEM_PROPERTY_ENHANCEMENT_BONUS);
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}
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}
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// * Applies the Arcane Duelist's Enchant Chosen Weapon bonus
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void EnchantCW(object oPC, object oWeap)
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{
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int iBonus = 0;
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if (GetLevelByClass(CLASS_TYPE_ARCANE_DUELIST, oPC) >= 1)
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iBonus += 1;
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if (GetLevelByClass(CLASS_TYPE_ARCANE_DUELIST, oPC) >= 4)
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iBonus += 1;
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if (GetLevelByClass(CLASS_TYPE_ARCANE_DUELIST, oPC) >= 6)
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iBonus += 1;
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if (GetLevelByClass(CLASS_TYPE_ARCANE_DUELIST, oPC) >= 8)
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iBonus += 1;
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//SendMessageToPC(oPC, "Enchant Chosen Weapon has been run");
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DelayCommand(0.1,SetCompositeBonusT(oWeap, "ADEnchant", iBonus, ITEM_PROPERTY_ENHANCEMENT_BONUS));
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}
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void main()
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{
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object oPC = OBJECT_SELF;
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object oSkin = GetPCSkin(oPC);
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object oWeap = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC);
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if (GetHasFeat(FEAT_AD_APPARENT_DEFENSE, oPC)) ApparentDefense(oPC, oSkin);
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if (GetLocalInt(oWeap,"CHOSEN_WEAPON") == 2)
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EnchantCW(oPC, oWeap);
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if (GetLocalInt(oPC,"ONEQUIP") == 1)
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RemoveEnchantCW(oPC, GetItemLastUnequipped());
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}
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