Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
41 lines
1.2 KiB
Plaintext
41 lines
1.2 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Knight - Vigilant Defender, Exit
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//:: prc_knght_vigil.nss
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//:://////////////////////////////////////////////
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//:: Tumble Pen = class level
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//:://////////////////////////////////////////////
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//:: Created By: Stratovarius
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//:: Created On: July 1, 2007
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//:://////////////////////////////////////////////
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#include "prc_alterations"
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void main()
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{
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//Declare major variables
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//Get the object that is exiting the AOE
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object oTarget = GetExitingObject();
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int bValid = FALSE;
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effect eAOE;
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if(GetHasSpellEffect(SPELL_VIGILANT_DEFENDER, oTarget))
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{
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//Search through the valid effects on the target.
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eAOE = GetFirstEffect(oTarget);
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while (GetIsEffectValid(eAOE) && bValid == FALSE)
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{
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if (GetEffectCreator(eAOE) == GetAreaOfEffectCreator())
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{
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//If the effect was created by Bulwark
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if(GetEffectSpellId(eAOE) == SPELL_VIGILANT_DEFENDER)
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{
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RemoveEffect(oTarget, eAOE);
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bValid = TRUE;
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}
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}
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//Get next effect on the target
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eAOE = GetNextEffect(oTarget);
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}
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}
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}
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