Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
48 lines
1.6 KiB
Plaintext
48 lines
1.6 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Lasher - Death Spiral
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//:://////////////////////////////////////////////
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/*
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Flaming_Sword
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//:: Created On: Sept 27, 2005
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//:: Modified: Nov 5, 2005
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//:://////////////////////////////////////////////
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#include "prc_inc_combat"
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void main()
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{
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object oPC = OBJECT_SELF;
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object oWeapon = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC);
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int nDC;
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int nDC2 = 18;
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int nSpellId = GetSpellId();
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float fRange = 4.5;
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location lLoc = GetLocation(oPC);
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_SILENCE), lLoc);
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object oTarget = MyFirstObjectInShape(SHAPE_SPHERE, fRange, lLoc, OBJECT_TYPE_CREATURE);
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while(GetIsObjectValid(oTarget))
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{
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if(spellsIsTarget(oTarget, SPELL_TARGET_SELECTIVEHOSTILE, oPC) && oTarget != oPC)
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{
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SignalEvent(oTarget, EventSpellCastAt(oPC, nSpellId));
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nDC = GetAttackBonus(oTarget, OBJECT_SELF, oWeapon) + d20();
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if(!PRCMySavingThrow(SAVING_THROW_REFLEX, oTarget, nDC))
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{
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectStunned(), oTarget, RoundsToSeconds(d4() + 1));
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if(!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC2))
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{
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int nDur = d4() - 1;
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nDur = nDur ? nDur : 1;
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectParalyze(), oTarget, RoundsToSeconds(nDur));
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}
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}
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}
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oTarget = MyNextObjectInShape(SHAPE_SPHERE, fRange, lLoc, OBJECT_TYPE_CREATURE);
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}
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}
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