Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
52 lines
1.8 KiB
Plaintext
52 lines
1.8 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: [Censure Daemons]
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//:: [prc_s_censuredm.nss]
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//:://////////////////////////////////////////////
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//:: All allies in the area are immune to fear
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//:: and other mind effects created by outsiders
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//:://////////////////////////////////////////////
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//:: Created By: Aaon Graywolf
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//:: Created On: Mar 17, 2004
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//:://////////////////////////////////////////////
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#include "prc_alterations"
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void HeavenDevotion(object oTarget)
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{
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effect eMind = VersusRacialTypeEffect(EffectSavingThrowIncrease(SAVING_THROW_WILL, 4, SAVING_THROW_TYPE_MIND_SPELLS), RACIAL_TYPE_OUTSIDER);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eMind, oTarget);
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}
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void main()
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{
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object oTarget = GetEnteringObject();
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if(GetIsFriend(oTarget, GetAreaOfEffectCreator()))
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{
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//Declare major variables
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effect eFear = VersusRacialTypeEffect(EffectImmunity(IMMUNITY_TYPE_FEAR), RACIAL_TYPE_OUTSIDER);
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effect eSave = VersusRacialTypeEffect(EffectSavingThrowIncrease(SAVING_THROW_WILL, 4, SAVING_THROW_TYPE_FEAR), RACIAL_TYPE_OUTSIDER);
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effect eDur = EffectVisualEffect(VFX_DUR_PROTECTION_GOOD_MINOR);
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effect eLink = EffectLinkEffects(eDur, eFear);
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effect eLink2 = EffectLinkEffects(eDur, eSave);
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//Apply the VFX impact and effects
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// Caster is immune to fear from outsiders
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// Allies get +4 bonus vs fear from outsiders.
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if (oTarget == GetAreaOfEffectCreator())
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{
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, oTarget);
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}
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else
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{
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink2, oTarget);
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}
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// Heavenly Devotion for allies
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if (GetLevelByClass(CLASS_TYPE_KNIGHT_CHALICE, GetAreaOfEffectCreator()) >= 5)
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{
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HeavenDevotion(oTarget);
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}
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}
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}
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