Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
40 lines
1.2 KiB
Plaintext
40 lines
1.2 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: [Acrobatic Attack]
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//:: [prc_s_acroatk.nss]
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//:://////////////////////////////////////////////
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//:: Leaps at a target. Inflicting d6 / 2 duelist
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//:: levels + dex bonus damage and knockdown for
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//:: 1 round. Reflex save verus 10 + duelist
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//:: level + dex bonus for half damage and no
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//:: knockdown.
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//::
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//:: Attack/Damage bonus of +2 or +4 for 1 round
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//::
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//:://////////////////////////////////////////////
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//:: Created By: Aaon Graywolf
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//:: Created On: Dec 21, 2003
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//:://////////////////////////////////////////////
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#include "prc_alterations"
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void main()
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{
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//Declare major variables
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int nWis = GetAbilityModifier(ABILITY_WISDOM);
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int nBonus = nWis;
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if(GetHasFeat(FEAT_FREE_KI_2, OBJECT_SELF))
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nBonus += nWis;
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if(GetHasFeat(FEAT_FREE_KI_3, OBJECT_SELF))
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nBonus += nWis;
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if(GetHasFeat(FEAT_FREE_KI_4, OBJECT_SELF))
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nBonus += nWis;
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effect eVis = EffectVisualEffect(VFX_IMP_HOLY_AID);
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effect eSave = EffectSavingThrowIncrease(SAVING_THROW_ALL, nBonus);
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effect eLink = EffectLinkEffects(eVis, eSave);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, OBJECT_SELF, RoundsToSeconds(1));
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}
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