Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
61 lines
1.9 KiB
Plaintext
61 lines
1.9 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Removing Polymorph Effect, and Summoned Wolf on Level
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//:: prc_wwunpoly
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//:: Copyright (c) 2004 Shepherd Soft
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//:://////////////////////////////////////////////
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/*
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Russell S. Ahlstrom
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//:: Created On: May 14, 2004
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//:: Updated On: 2012 11-27 (Added check for PnP Shifter Polymorphing instead of Bioware)
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//:://////////////////////////////////////////////
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#include "prc_alterations"
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#include "prc_feat_const"
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#include "pnp_shft_poly"
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void main()
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{
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object oPC = OBJECT_SELF;
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// If currently flagged as shifted, then play the polymorph FX, since ShifterCheck/UnShift does not play FX
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if (GetPersistantLocalInt(oPC,"nPCShifted"))
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ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_POLYMORPH), oPC);
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// Check if a shifter, and if shifted then UnShift
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// Alwasy perform this check, even if not using the PnP Shifting for Werewolf,
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// since it doens't hurt, and acts as a safety for flipping the module flag after shifting
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ShifterCheck(oPC);
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effect ePoly = GetFirstEffect(oPC);
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while (GetIsEffectValid(ePoly))
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{
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if (GetEffectType(ePoly) == EFFECT_TYPE_POLYMORPH)
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{
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RemoveEffect(oPC, ePoly);
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break;
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}
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ePoly = GetNextEffect(oPC);
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}
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object oWolf = GetAssociate(ASSOCIATE_TYPE_SUMMONED, oPC);
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int nCount = 1;
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while (GetIsObjectValid(oWolf))
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{
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if (GetName(oWolf) == "Wolf")
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{
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effect eVis = EffectVisualEffect(VFX_IMP_UNSUMMON);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oWolf);
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DelayCommand(2.3, DestroyObject(oWolf));
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IncrementRemainingFeatUses(oPC, FEAT_PRESTIGE_WOLF_EMPATHY);
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break;
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}
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nCount++;
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oWolf = GetAssociate(ASSOCIATE_TYPE_SUMMONED, oPC, nCount);
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}
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}
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