Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
42 lines
1.2 KiB
Plaintext
42 lines
1.2 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Unarmed handling script
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//:: unarmed_caller
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//::///////////////////////////////////////////////
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/*
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A single calling point for UnarmedFeats() and
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UnarmedFists(). This is called from EvalPRCFeats
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after all scripts that need these two funtions
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called are run.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Ornedan
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//:: Created On: 15.03.2005
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//:://////////////////////////////////////////////
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#include "prc_inc_unarmed"
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void main()
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{
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//PrintString("Executing unarmed_caller");
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int bCont = FALSE;
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if(GetLocalInt(OBJECT_SELF, CALL_UNARMED_FEATS))
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{
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UnarmedFeats(OBJECT_SELF);
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bCont = TRUE;
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}
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if(GetLocalInt(OBJECT_SELF, CALL_UNARMED_FISTS))
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{
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UnarmedFists(OBJECT_SELF);
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bCont = TRUE;
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}
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if(bCont)
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{
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DeleteLocalInt(OBJECT_SELF, CALL_UNARMED_FEATS);
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DeleteLocalInt(OBJECT_SELF, CALL_UNARMED_FISTS);
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SetLocalInt(OBJECT_SELF, UNARMED_CALLBACK, TRUE);
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ExecuteAllScriptsHookedToEvent(OBJECT_SELF, CALLBACKHOOK_UNARMED);
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DeleteLocalInt(OBJECT_SELF, UNARMED_CALLBACK);
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}
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} |